May 2022
I would like to ask if it is a bug or feature. Because in omicron description there is nothing about the summoned Tusken revive cant be prevented. But in game he will revive no matter what. There are several videos with GAS fighting the team and original Tusken will stay dead because GAS lead prevents revive, but summoned Tusken will keep reviving until you kill others.
Video example: https://www.youtube.com/watch?v=-ZcyrUxhPns
Solved! Go to Solution.
May 2022 - last edited May 2022
Hi @ShawDou
Thank you for your report. We have now brought this to the attention of the team for further investigation.
EDIT: This is working as intended because the summoned Tusken Raider doesn't revive. Whenever the summoned Tusken is defeated, he summons another Tusken.
May 2022 - last edited May 2022
May 2022
Than maybe it would be good to update the descriptions? Because in game it says he is summoned at the start of the battle. And nothing else. So it is logical to assume he works same way as original Tusken. Since his every other part is same as original one. (Abilities, Name, Taunt, Visuals)
While in 3v3 Grand Arenas and all allies are Tusken at the start of battle: Gain Taunt for 1 turn at the start of each enemy's turn. If Tusken Raider is defeated while another Tusken ally is active, they revive with 100% Health. All allies gain 15% Critical Chance and Critical Damage and 3 Speed for each living ally, and whenever an ally is defeated, reduce the cooldowns of all allies by 1 and dispel all debuffs on them. At the start of the encounter, summon a Tusken Raider.