Re: Stuttering,1s freezes in DX12 mode and high memory usage

by Szaby59
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Original Post

Stuttering,1s freezes in DX12 mode and high memory usage

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★★ Guide

Product: Star Wars Battlefront II
Platform:PC
What is your issue related to? General
Summarize your bug The game is using around 3-4 GB more memory from the beginning and keeps allocating more. This will eventually cause it to use the pagefile more often and the game will have more stutters and small freezes because of this.
What is your gamertag/PSN ID/EA Account name? Szaby59
How often does the bug occur? Every time (100%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Galactic Assault
What is your time zone?
Steps: How can we find the bug ourselves? Play the game in DX12 for a few rounds and load multiple maps.
What happens when the bug occurs? Increased memory and pagefile usage, the game is having performance issues.
What do you expect to see?
Please select your region Europe
AMD or Nvidia Model Number

The only reason I'm even trying DX12 is because the game looks bad in DX11 since months now: https://answers.ea.com/t5/Bug-Reports/Graphics-issue-with-the-terrain-surface-after-the-November/m-p...

 

I reported a similar issue with the DX12 mode a few months ago: https://answers.ea.com/t5/Bug-Reports/DX12-mode-keeps-crashing-at-quot-Optimizing-shaders-quot-unles... 

 

This crash has been fixed, but the game is still having memory management issues and memory leaks in DX12.

 

this is how it looks when I load the first map:

 

bf.png

 

and this is how it looks after 4-5 maps when I load back to the menu:

 

bf.png

 

For some reason the allocated memory (around 15 GB) is not freed up and the game keeps using the pagefile which is causing small stutters or freezes sometimes. My pagefile usage reaches 40% usage while normally (in DX11) it's under 5% even after hours of gameplay. Even when I load the first map, the game is using more memory compared to DX11.

 

System:

AMD Ryzen 2600, 16 GB DDR4 RAM, RX Vega56 with the latest 19.5.1 Driver

 

 

 

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Re: Stuttering,1s freezes in DX12 mode and high memory usage

★ Novice

Same DX12 issue here. Same PC config, using latest drivers and Windows 10 1903 version, Europe. DX11 gives me horrible ground texture rendering, just like in your other reports.

Message 2 of 3 (3,127 Views)

Re: Stuttering,1s freezes in DX12 mode and high memory usage

★★ Guide

The Graphics bug in DX11 is an AMD driver issue, AMD finally acknowledged it in their latest driver's changelog: https://www.amd.com/en/support/kb/release-notes/rn-rad-win-19-7-1

 

Known Issues

Textures in Star Wars® Battlefront II may appear pixelated or blurry when using DirectX®11 API.


The DX12 issues are on the game though...

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