Re: Staghound turning radius increased after 5.2

by someguy12121
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Original Post

Staghound turning radius increased after 5.2

★★★ Novice

Product: Battlefield V
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Nvidia 1060 6gb
Enter RAM memory size in GB 16
Are you using any software with an overlay? No
Which part of the game is the issue happening in? Multiplayer
Which part of the mode? Conquest
Please select your region Europe
On which server did this happen? All
When did this happen? (dd.mm.yy hh:mm) Since 5.2
Summarize your bug Staghound has received a drastic turn radius increase since 5.2. This is particularly obvious when rolling slowly, or when trying to do a 'handbrake' turn. It feels like the 'tracks' are constantly broken, as I couldn't discern any difference when they were actually broken. I couldn't find anything about this in the patch notes.
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Compare the turning radius of a slow Staghound before and after 5.2. Try breaking the 'tracks' of the vehicle, then seeing if the radius increases.
What happens when the bug occurs? The tank turns slower than before.
What should be happening instead? The tank should turn faster than before.

Hello, I couldn't find anything about this issue anywhere, but I'm pretty sure I'm not just crazy. The Staghound turns really badly now, really taking away from his nimble character.

Message 1 of 6 (813 Views)

Re: Staghound turning radius increased after 5.2

★★ Guide

PS4 here, Just got in one and it turns worse than anything. It cant take ANY turn at ANY speed even when not damaged.

Message 2 of 6 (760 Views)

Re: Staghound turning radius increased after 5.2

★★★★★ Apprentice

So that's why the hachi handles like rubbish. Run super high vehicle sens for the planes but have tank sensitivity at minimum

Message 3 of 6 (713 Views)

Re: Staghound turning radius increased after 5.2

★★ Guide

Turning radius is still too large and prevents Staghound from turning like it used to

Message 4 of 6 (652 Views)

Re: Staghound turning radius increased after 5.2

★★★ Expert

Please have a look here:

 

Tank sensitivity limits turning 

 

Also last comment might be handy for you. 

Message 5 of 6 (630 Views)

Re: Staghound turning radius increased after 5.2

★★★ Expert
@flyinghorse101 Just as a note. Played stagehound with the rockets on it and it was awesome. Frontlines and enemy was not reallly pto. But tank was driving actually quite ok.
Message 6 of 6 (569 Views)