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Quickplay Bugs - Three Common Bugged States

by HLP_MP-Ryan
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Quickplay Bugs - Three Common Bugged States

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Product: Anthem
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number GTX 1060 6GB
Enter RAM memory size in GB 16 GB
Please select your region North America
Were you on an Expedition when the issue occurred? Yes
What type of Expedition were you on when the issue occurred? Mission
What was the name of the Mission / Contract / Stronghold you were on? Randomized - Various Quickplays
What was your chosen difficulty level? Grandmaster 1
What Javelin were you using when the issue occurred? Interceptor
What was your Expedition team makeup? Random Freelancers
Where did this issue occur? Please include menu name or in game location. Primary gamplay; during various objectives or at mission end (see below).
When did this happen? (dd.mm.yy hh:mm) 15.03.19 and 17.03.19 MT
Summarize your bug Quickplay remains broken; the majority of quickplay joins enter bugged mission states (well over half of quickplays attempted). The following three states are the most commonly encountered: 1. Thwart the Escari's Plan Objective - No Escari is present upon joining, nor are there quest markers. This appears to occur when the escari is killed too quickly, the original players leave, but the session remains open and spawns quickplayers into the session, perpetuating it. 2. Stop the Rampaging Beast - As above, occurs when joining a quickplay and you land into a world without enemies. Flying far enough away will spawn an objective marker, but following it leads to an empty area without enemies. This again results from a bugged session where the original players leave, but new players are placed into the session by quickplay before it can terminate. 3. ENDLESS "MISSION COMPLETED"; ENDS IN COUNTDOWN REPEATING OVER AND OVER, FOLLOWED BY AN EVENTUAL SERVER CONNECTION PROBLEM. This is the most destructive bug as it forces you to hard-reset (ALT-F4 or task manager) to get out of the session; otherwise the Searching for Server message continuously cycles without timeout on your screen. Cause unknown; occurs only at the end of the mission and usually only on joining right at the end.
How often does the bug occur? Often (50% - 99%)
Steps: How can we find the bug ourselves? Try to Quickplay over and over.
What happens when the bug occurs? In scenarios 1 and 2, the quickplay session must be ended back to Fort Tarsis. In scenario 3, the game must be force-quit either by Alt-F4 or the Task manager.
What should be happening instead? Quickplay missions should proceed in the same manner as ordinary sessions; broken quickplay sessions should be terminated when the leader departs.

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