November 2020
November 2020 - last edited November 2020
I have the same problem. Both my sims in one of my main saves have five lifestyles each, persisting when reloading and when travelling.
November 2020
Me too, I ended up with 5 while trying to build skills up enough to climb the mountain. I was able to remove them with the potion though.
November 2020
Same problem. Not sure how I want it fixed though, 3 lifestyles or just fix the tab so that more can be displayed properly at least :D
November 2020 - last edited November 2020
I am seeing this too. I have one sim with 5 lifestyle traits. And since I use MCCC, I see that I get a Last Exception every time the game tries to remove the extras. I would guess that all of the other people who have this going on are getting them too.
November 2020 - last edited January 2021
I also have more than one Sims with too many active lifestyles. I think some of them even contradict each other
November 2020
Me too. One of my Sims is sedentary, and even though she's gone to lifestyle coaching and drank the lifestyle go poof, she's still walking around angry because she's standing up.
December 2020
I got so desperate I tried turning lifestyles off completely in the game settings and I'm still getting moodlets from the lifestyles
December 2020
Lifestyles seem messed up in general. On one sim, the sinology panel shows "people person" and "single & loving it", but if I click on lifestyles it shows "energetic" and "outdoorsy". She gets moodlets for all four. Another sim continues to show three lifestyles even after removing one by potion and another by coaching. It's irritating, but thankfully not game breaking like the Father Christmas bloat.
December 2020
One of my sims has SEVEN active lifestyles and is working on an eighth! Also, the "Frequent Traveler" especially mystifies me. I had not traveled a lot with the household but both sims have it now. I took them to Sulani yesterday because they were +3 bored of no travel, and today they are +5 "extreme boredom" because of no travel.
To recap: 1) Sim has too many lifestyles, 2) some lifestyles seem inappropriate to sim behavior, and 3) moodlets do not go away as they should when you do something lifestyle related.
So, it would seem that yet another cool feature in the game is broken when we get the pack. Just like the eco footprints.