March - last edited August by crinrict
Product: The Sims 4
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 220.127.116.110
What expansions, game packs, and stuff packs do you have installed? All but carnaval and modern men.
Steps: How can we find the bug ourselves? Asking guests to sit and ceremony.
What happens when the bug occurs? Some sit and some dance.
What do you expect to see? All of them sitting.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? No
Just another bug I haven’t seen in the forum so I am creating a new post.
Edit By Crinrict: Added Tag to Title.
This is actually due to a special interactions for so called "impatient wedding guests". The tuning seems to be intentional as sometimes there aren't enough seats for the guests at a venue to attend the wedding. However, if one wanted to make it less frequent, I'd suggest to lover the StaticCommodity for it to 4 or maybe even 1. It's currently set to 128, which is the same value as for guests sitting down to watch the ceremony.
<I c="StaticCommodity" i="scommodity" m="statistics.static_commodity" n="StaticCommodity_ImpatientWeddingGuest" s="16429">
Another possible solution would be to adjust the priority of sitting down by changing the tuning
to something like
On a more general note, the static commodities for almost all wedding activities are set too low which results in Sims not responding to the new immediate interactions most of the time.
I've getting very good results with raising all of the following ones to 256. (They need to be higher than the commodity to attend the wedding which is currently set to 128.)
This one I set to 64 because it's rather a fallback one and should be lower:
This on I set to 8 because it's even lower in priority:
Looks like much but is actually an really easy task as there's just one value to be adjusted in each tuning file.