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[OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration gain

by Pegasyms
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Original Post

[OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration gain

[ Edited ]
★ Guide

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.54.120.1020
What expansions, game packs, and stuff packs do you have installed? All
Steps: How can we find the bug ourselves? Have a Sim use the Fashion Studio Photography Tripod from the Moschino stuff pack.
What happens when the bug occurs? When a Sim uses the Tripod, the relationship with anyone they are photographing increases dramatically. Each photo seems to increase the relationship by around 10% or more -- within 10-15 photos, their relationship with any sim they just met will be completely maxed out.
What do you expect to see? A slight increase in relationship per photo, but minimal.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. Installed the Moschino Stuff Pack

This bug makes things very unbalanced in terms of gameplay; I don't want my fashion-photographer sim maxing out relationship with everyone she works with. 

Message 1 of 10 (1,230 Views)

Re: [NEEDS INPUT] [MSP] Tripod from causes dramatic relationship gain

★ Guide

I have this issue....every time my sim uses the tripod to take pictures of other sims their relationship goes crazy high really really fast. I don't think this is intended not only is it mega op, it doesn't make sense to make friends with your hired models and randoms from just taking pictures of them professionally, especially this fast.

Message 2 of 10 (1,103 Views)

Re: [OPEN] [MSP] Tripod from causes dramatic relationship gain

This happens on PS4, but it happens without even using the tripod. Any camera will work and there is massive reputation and friendship gains when taking photo's of/with other sims. 



I don't work for EA. I'm a player helping other players. I do not respond to PMs.
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Message 3 of 10 (1,013 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★★★ Pro

I don't have the Moschino stuff pack but I do have Get Famous.  I am getting this issue with any camera I use in the game.  This is still occurring as of patch 1.61.15.1020.

Message 4 of 10 (915 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★★★★ Guide

Same.

Message 5 of 10 (867 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★★★ Pro

If anyone wants to fix their game here is the code:

 

Spoiler
<?xml version="1.0" encoding="utf-8"?>
<M n="crafting.photography" s="12619210379367547073">
  <C n="Photography">
    <L n="BASE_PHOTO_QUALITY_MAP">
      <U>
        <E n="key">CHEAP</E>
        <U n="value">
          <T n="lower_bound">-50</T>
          <T n="upper_bound">-20</T>
        </U>
      </U>
      <U>
        <E n="key">EXPENSIVE</E>
        <U n="value">
          <T n="lower_bound">-50</T>
          <T n="upper_bound">30</T>
        </U>
      </U>
      <U>
        <E n="key">STANDARD</E>
        <U n="value">
          <T n="lower_bound">-30</T>
          <T n="upper_bound">5</T>
        </U>
      </U>
      <U>
        <E n="key">SUPER_EXPENSIVE</E>
        <U n="value">
          <T n="lower_bound">30</T>
          <T n="upper_bound">50</T>
        </U>
      </U>
    </L>
    <L n="EMOTION_STATE_MAP">
      <U>
        <T n="key">14632<!--Mood: Mood_Angry--></T>
        <T n="value">74148<!--ObjectStateValue: CraftingEmotion_Angry--></T>
      </U>
      <U>
        <T n="key">14634<!--Mood: Mood_Confident--></T>
        <T n="value">74149<!--ObjectStateValue: CraftingEmotion_Confident--></T>
      </U>
      <U>
        <T n="key">14638<!--Mood: Mood_Flirty--></T>
        <T n="value">74146<!--ObjectStateValue: CraftingEmotion_Flirty--></T>
      </U>
      <U>
        <T n="key">14639<!--Mood: Mood_Focused--></T>
        <T n="value">100930<!--ObjectStateValue: CraftingEmotion_Focused--></T>
      </U>
      <U>
        <T n="key">14642<!--Mood: Mood_Playful--></T>
        <T n="value">74147<!--ObjectStateValue: CraftingEmotion_Playful--></T>
      </U>
      <U>
        <T n="key">14643<!--Mood: Mood_Sad--></T>
        <T n="value">74150<!--ObjectStateValue: CraftingEmotion_Sad--></T>
      </U>
    </L>
    <U n="FAIL_PHOTO_QUALITY_RANGE">
      <T n="lower_bound">-50</T>
      <T n="upper_bound">-31</T>
    </U>
    <E n="GROUP_PHOTO_X_ACTOR_TAG">Group_Photo_X_Actor</E>
    <E n="GROUP_PHOTO_Y_ACTOR_TAG">Group_Photo_Y_Actor</E>
    <E n="GROUP_PHOTO_Z_ACTOR_TAG">Group_Photo_Z_Actor</E>
    <T n="LARGE_LANDSCAPE_OBJ_DEF">77825</T>
    <T n="LARGE_PORTRAIT_OBJ_DEF">77839</T>
    <T n="MEDIUM_LANDSCAPE_OBJ_DEF">77831</T>
    <T n="MEDIUM_PORTRAIT_OBJ_DEF">77840</T>
    <L n="MOOD_PARAM_TO_MOOD_CATEGORY_STATE">
      <U>
        <T n="key">angry</T>
        <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T>
      </U>
      <U>
        <T n="key">bored</T>
        <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T>
      </U>
      <U>
        <T n="key">confident</T>
        <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T>
      </U>
      <U>
        <T n="key">dazed</T>
        <T n="value">221085<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Excited--></T>
      </U>
      <U>
        <T n="key">embarrased</T>
        <T n="value">221088<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Goofy--></T>
      </U>
      <U>
        <T n="key">energized</T>
        <T n="value">221085<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Excited--></T>
      </U>
      <U>
        <T n="key">fashion</T>
        <T n="value">221092<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Fashion--></T>
      </U>
      <U>
        <T n="key">flirty</T>
        <T n="value">221087<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Flirty--></T>
      </U>
      <U>
        <T n="key">focused</T>
        <T n="value">221089<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Thoughtful--></T>
      </U>
      <U>
        <T n="key">happy</T>
        <T n="value">221090<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Relaxed--></T>
      </U>
      <U>
        <T n="key">inspired</T>
        <T n="value">221089<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Thoughtful--></T>
      </U>
      <U>
        <T n="key">playful</T>
        <T n="value">221088<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Goofy--></T>
      </U>
      <U>
        <T n="key">sad</T>
        <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T>
      </U>
      <U>
        <T n="key">tense</T>
        <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T>
      </U>
      <U>
        <T n="key">uncomfortable</T>
        <T n="value">221091<!--ObjectStateValue: objectStateValue_Photo_Mood_Param_Pose_Category_Sad--></T>
      </U>
    </L>
    <E n="PAINTING_INTERACTION_TAG">Interaction_PaintByReference</E>
    <L n="PHOTO_OBJECT_LOOT_PER_TARGET">
      <T>219565<!--LootActions: skill_Photography_BG_Photo_Outfit_Tag_Loot--></T>
      <T>220328<!--LootActions: skill_Photography_BG_Photo_REL_Gain--></T> <!--Remove line if you don't want a relationship gain-->
    </L>
    <L n="PHOTO_VALUE_MODIFIER_MAP">
      <U>
        <T n="key">15304<!--CommodityBasedObjectStateValue: Quality_Normal--></T>
        <U n="value">
          <T n="lower_bound">0.75</T>
          <T n="upper_bound">1.25</T>
        </U>
      </U>
      <U>
        <T n="key">15305<!--CommodityBasedObjectStateValue: Quality_Outstanding--></T>
        <U n="value">
          <T n="lower_bound">1.5</T>
          <T n="upper_bound">2</T>
        </U>
      </U>
      <U>
        <T n="key">15306<!--CommodityBasedObjectStateValue: Quality_Poor--></T>
        <U n="value">
          <T n="lower_bound">0.1</T>
          <T n="upper_bound">0.5</T>
        </U>
      </U>
    </L>
    <U n="PHOTO_VALUE_SKILL_CURVE">
      <V n="multiplier" t="value_curve">
        <L n="value_curve">
          <U>
            <T n="x">0</T>
            <T n="y">0.5</T>
          </U>
          <U>
            <T n="x">1</T>
            <T n="y">0.65</T>
          </U>
          <U>
            <T n="x">3</T>
            <T n="y">0.75</T>
          </U>
          <U>
            <T n="x">4</T>
            <T n="y">1</T>
          </U>
          <U>
            <T n="x">5</T>
            <T n="y">1.5</T>
          </U>
          <U>
            <T n="x">6</T>
            <T n="y">2</T>
          </U>
          <U>
            <T n="x">7</T>
            <T n="y">3</T>
          </U>
          <U>
            <T n="x">8</T>
            <T n="y">4</T>
          </U>
          <U>
            <T n="x">9</T>
            <T n="y">5</T>
          </U>
          <U>
            <T n="x">10</T>
            <T n="y">6</T>
          </U>
        </L>
      </V>
      <T n="statistic">105774<!--Skill: statistic_Skill_AdultMajor_Photography--></T>
    </U>
    <L n="PHOTOGRAPHY_LOOT_LIST">
      <T>115188<!--LootActions: loot_Statistic_Skill_Photography_Small--></T>
    </L>
    <T n="PHOTOGRAPHY_SKILL">105774<!--Skill: statistic_Skill_AdultMajor_Photography--></T>
    <T n="QUALITY_MODIFIER_PER_SKILL_LEVEL">10</T>
    <T n="SMALL_LANDSCAPE_OBJ_DEF">77835</T>
    <T n="SMALL_PORTRAIT_OBJ_DEF">77841</T>
  </C>
</M>

<?xml version="1.0" encoding="utf-8"?>
<I c="LootActions" i="action" m="interactions.utils.loot" n="skill_Photography_BG_Photo_REL_Gain" s="220328">
  <L n="loot_actions">
    <V t="statistics">
      <V n="statistics" t="relationship_change">
        <U n="relationship_change">
          <T n="amount">5</T> <!--Change value to make the relationship gain have a lesser or greater impact-->
          <L n="target_participant_type">
            <E>TargetSim</E>
          </L>
          <T n="track">16650<!--RelationshipTrack: LTR_Friendship_Main--></T>
        </U>
      </V>
    </V>
  </L>
</I>

Message 6 of 10 (446 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

Shhh!  This is almost certainly a bug but I love it!  If they fix it I'll just have to go back to cloudgazing.  Wink

Message 7 of 10 (422 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★ Guide

Yes I love it too 😍

Message 8 of 10 (328 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★ Guide

haha noooooo don't report this bug; I love it. (it is super dramatic though; I get it)

Message 9 of 10 (224 Views)

Re: [OPEN] [MSP] [GF] Taking Photo from causes dramatic relationship/repuration

★★★ Guide

This has been an issue even without the tripod, but typically we don't use the cellphone or regular camera to take photos of other sims that aren't already high relationship to notice the rep gain.

Message 10 of 10 (184 Views)