June 2020
@troshalom Hard disagree. I've used MCCC to triple my bills and apartment rents for years and all of my sims are still swimming in cash within a single generation, which is a state where I start to lose interest. Even with modded settings for harder skills, more rapid motive depletion, at least one off-work holiday per week, and my own homebrew play rules that include things like no "work harder" tone and no free 20k handout, I can easily get a couple fresh out of CAS into 100k+ home, debt-free, before their kids get out of high school. That's what's unrealistic, not high property taxes on a mansion. I literally cheat away gobs of money every sim generation via those homebrew rules just to keep my families from becoming boring.
Please do not remove the one vestige of challenge the game still has, Maxis. It's a game, they're supposed to have challenges to overcome.
June 2020
June 2020
Agree, this is ridiculous. My tiny house on one lot costs $400 and bills for my mansion worth 670,000 that has NO solar panels or anything is $480. It makes no sense at all. If this is not a bug, I'll have to find a mod because it is completely unrealistic.
June 2020
June 2020 - last edited June 2020
@troshalom Speak for yourself I need this fixed. No reason for a 20k home and a 250k to pay the same in taxes.
June 2020
I'm keeping my eye on this to be updated. https://www.simrealist.com/snb
June 2020 - last edited June 2020
@Pegasyms
Lol. The current bill system (bugged or not) is hardly adding less of a "challenge". I can grow plants within a week of a starter household that nets me $10K a day (or MUCH more depending on the size of the garden). I can make a writer that nets over $10K a day. Painters can net between $500 and $3000 an hour per painting.
And that's not even using some of the "Pro" exploits.
A paltry little $10K a week less in bills is hardly effecting anything at all.
June 2020
June 2020 - last edited June 2020
@Psychotps It all depends on how you play.
I'm not denying there are ways to MAKE huge amounts of money quickly; but currently the only way to LOSE large amounts of wealth/money (without "burning" money in the fireplace, which does not fit most of my stories) has been through bills. I don't count buying items and building as losing money because that doesn't decrease net worth.
June 2020