[OPEN] [LS] LE/Reset when trying to do romantic interactions

by crinrict
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Original Post

[OPEN] [LS] LE/Reset when trying to do romantic interactions

[ Edited ]
Hero

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.108.335.1020
What expansions, game packs, and stuff packs do you have installed? All of them
Steps: How can we find the bug ourselves? 1. Have a couple being together at teen age 2. Age them up with LS installed 3. Observe how they not get a romantic satisfaction on their profile
What happens when the bug occurs? The game creates a lastException (see attachment) and the Sims reset or just refrain from doing the romantic interaction
What do you expect to see? The Sims doing the romantic interaction.
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. Installed Lovestruck

As you can see, these Sims are in a relationship but they don't have any romantic satisfaction showing.

 

image.jpg

 

Thanks to Lumpinou, amethystlilac and Cidira at SAD Discord for the info.

 

 

Only known solutions currently is using a mod (details later) or removing one of the Sims with a gallery version which can result in loss of some stuff.

 

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



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Message 42 of 61 (1,168 Views)

Sims reset when trying to perform romantic interactions

★★★★ Novice

Ever since the last update, I can’t get my Sims to do any of the new romantic interactions included in the love struck expansion… Or woo hoo, or try to make a baby etc.. They will start to do the interaction and then the Sims will reset and not do anything, It seems like they do get the relationship boost from the proposed interaction (positive hearts will appear overhead, increased romance skill) but no long term effects from the interaction. I have no mods. But I do have all the expansion packs. I’m using a Mac… please help. 

Message 1 of 61 (1,466 Views)

Re: Sims reset when trying to perform romantic interactions

Hero
@dvskid124

Do you have any LastException files in Documents\Electronic Arts\The Sims 4 ?

Best is to delete the ones you have, then trigger the error and check if new ones are created.

If that is the case, please upload them to a new post in this thread.

Please either create a .rar file to upload or copy/paste the content into your post.

Deleting the file won't fix your issue. Uploading the file is meant for troubleshooting.

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



Important Threads


Message 2 of 61 (1,457 Views)

Re: Sims reset when trying to perform romantic interactions

[ Edited ]
★★★★ Novice

 

I deleted the exemption files and tried to perform romantic interactions and it failed again. Below is the text of the newly created exemption file:

 

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

 

Edit By Crinrict: Added Spoiler Tags

Message 3 of 61 (1,360 Views)

Re: Sims reset when trying to perform romantic interactions

[ Edited ]
★★★★ Novice

I deleted the previous exemption files, then tried the interactions again. This is the text of the new exemption file after the interactions failed.

 

 

 

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

 

Edit By Crinrict: Added Spoiler Tags

Message 4 of 61 (1,360 Views)

Re: Sims reset when trying to perform romantic interactions

[ Edited ]
★★★★ Novice

@crinrict I keep trying to provide the text to the new exemption file but the post seems to get deleted. Hope this isn't duplicated... this site is weird to navigate.

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

 

Edit By Crinrict: Added Spoiler Tags

Message 5 of 61 (1,360 Views)

Re: Sims reset when trying to perform romantic interactions

[ Edited ]
★★★★ Novice

I don't have .rar capabilities, and my replies to this post. keep getting deleted, but I hope this goes through. I'm attaching a newly created exemption file. Thank you for the help

 

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:28:52</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_PhysicalIntimacy(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:11</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Affection(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcc88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x3694dcd40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>89618e822e927f0466aa8208</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 14:29:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>89618e822e927f0466aa8208</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.69&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,257,0,5770&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

 

Edit By Crinrict: Added Spoiler Tags

Message 6 of 61 (1,360 Views)

Re: Sims reset when trying to perform romantic interactions

★★★★ Novice

Not sure why my replies keep getting deleted. I did as suggested… deleted the files and tried to attach on to this post, but for some reason the replies won’t stick. At this point EA must be pranking me or something. 

Message 7 of 61 (1,373 Views)

Re: Sims reset when trying to perform romantic interactions

[ Edited ]
★★★★ Novice

Last exemption file attached

 

 

Spoiler

<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>1d4ef02590f0f6ea66aae0c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 21:16:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:1054</categoryid><desyncid>1d4ef02590f0f6ea66aae0c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt; for loot loot_RelSat_RelGain_Medium_TOTO_LikeDislike_Flirt(loot_actions=(&lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;BuffOp ParticipantType.Actor&gt;, &lt;DialogLootOp ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.Actor target:ParticipantType.TargetSim&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-101.0, upper_bound=-60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-60.0, upper_bound=-30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=-30.0, upper_bound=0.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=0.0, upper_bound=30.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=30.0, upper_bound=60.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gt;, &lt;StatisticAddRelationship &lt;class 'sims4.tuning.instances.URT_RelSat_Main'&gt; TunedInterval(lower_bound=60.0, upper_bound=100.0), subject: ParticipantType.TargetSim target:ParticipantType.Actor&gtWink, run_test_first=True, tests=CompoundTestList([(&lt;relationships.relationship_tests.RelationshipTest object at 0x362a91c88&gt;, &lt;relationships.relationship_tests.RelationshipTest object at 0x362a91d40&gtWink])) (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10;&#13;&#10; File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 222, in c_api_server_tick&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 517, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 117, in update&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 635, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblity&#13;&#10;AttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.67&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,263,0,5776&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
<report><version>2</version><sessionid>1d4ef02590f0f6ea66aae0c5</sessionid><type>desync</type><sku>ea.maxis.sims4.15.macarm64</sku><createtime>2024-07-31 21:16:42</createtime><buildsignature>Local.Unknown.Unknown.1.108.335.1220-1.300.000.188.Release</buildsignature><categoryid>relationship_track.py:986</categoryid><desyncid>1d4ef02590f0f6ea66aae0c5</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (AttributeError: 'DefaultType' object has no attribute 'run_tests')&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 231, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\outcome.py", line 167, in on_loot&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 160, in apply_operations&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 636, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 633, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 301, in apply_to_resolver&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1709, in _apply_to_subject_and_target&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1819, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1736, in _apply_to_sim_info&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_ops.py", line 1880, in _apply_relationship_operation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_service.py", line 529, in add_relationship_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\sim_relationship.py", line 630, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_objects\relationship.py", line 286, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\data\relationship_data.py", line 741, in add_track_score&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 525, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 350, in add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 374, in _add_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 986, in set_value&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\relationships\relationship_track.py", line 1054, in _update_visiblityAttributeError: 'DefaultType' object has no attribute 'run_tests'rtim=0&#13;&#10;Client Session Time: 18.67&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;LoadingScreenActiveFlag: 1&#13; &#10;Origin Version: 13,263,0,5776&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 14.5 (Build 23F79) GPU: Apple M1 macOS Metal driver 0.0.0.0&#13; &#10;Architecture: arm64&#13; &#10;</desyncdata></report>
</root>

 

 

Edit By Crinrict: Added Spoiler Tags

Message 8 of 61 (1,367 Views)

My sims can’t woohoo only each other.

★★ Novice

So I have a sim who I played since she was born, Blair. Since she was a teenager, she’s been in a relation with Lilith Vatore’s son, Danny. Her and Danny were able to mess around and cuddle in bed as teenagers. Recently they both aged up into young adults so i decided to have them woohoo, except as soon as she goes to initiate it, he says yes, they get excited and then they reset and I get an MCCC error. I’ve tested it with Blair and other sims and it’s successful. I’ve tried to woohoo Danny and other sims and it’s successful. The bed is not the issues, doors are unlocked, romance is full, preferences are set properly, it literally is only these two sims that will not woohoo! Please help. I don’t use any other mods except mccc and this still happens when my mods folder is empty.

Message 9 of 61 (1,352 Views)