Product: Star Wars: Galaxy of Heroes
What type of device are you experiencing the issue with? not device related
OS Version not OS version related
Ally Code: (Find it here: http://bit.ly/AllyCode )
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Nest's protection up is taking the initial max health instead of the current max health. As a consequence, a Qira lead + Nest team, only those 2 toons, is capable of defeating any Revan team in auto, provided that Nest is modded to be very slow, with high protection, and high tenacity.
Steps: How can we find the bug ourselves? Just hit auto with a Qira lead + Nest team, with Nest modded as described above
Connection Type Mobile
Please select your region Europe
That really looks like a bug. Especially as this means that a 2-man team will work better than a 5-man team, as you can't use the other 3 toons to wait for Nest to take a turn.
This is clever, but yet broken.
Solved! Go to Solution.
November 2018 - last edited November 2018
Interesting, I'd like to see it. How high can Nest's tenacity get via mods?
Revan has a base potency higher than Nest's base tenacity, and all it would take is a single stun from Revan, GMY, or Bastila to stop all counterattacks. Plus, anyone attacking with Strategic Advantage can't be countered.
A 6-dot Crit Avoidance Arrow provides crit avoidance of 35%. My GMY only has a base crit chance of about 35%, but then gets +40% from Revan's leadership, and also the "Crit chance up" buff from Bastila, so is probably sitting at about 90% crit chance - 35%...so there's certainly a high chance for a critical.
The whole scenario just doesn't seem likely to wipe out all Revan squads on auto. I'm not saying it's impossible, but I'd love to see it in action, in addition to knowing how opponents are modded.
Hi @Cadaodan and thank you for the report.
We've tested it today and whilst the Revan team was unable to kill Enfy's Nest, we could not kill anyone on their team either.
We flagged this for further investigation to see if it is working as intended or not.
I've noticed this same behavior where Enfys gains the same amount of bonus protection at the beginning and end of the fight versus Revan even after she has significantly reduced max health.
You can observe the behavior in any of the videos made using this team. Usually about half way through Enfys will have 2 bubbles of health but will still be gaining as much bonus protection as when she started the fight. This clearly shows Enfys bonus protection gain isn't based upon her current max health.
Hi @Cadaodan and thank zou for the additional input.
I was running on x1 speed for better recording and yes, the Revan team was super fast.
I will give it another try tomorrow on x4 speed, to see if that can make a difference. I keep you posted =)
Looking at the Mechanics page on .gg it's based on "Target_Max_Health" which is her max health, not her current max health.
There is nothing wrong here.