I had a similar bug (like others in this thread) that had the code 510:3670eaba:b82ee92e and reading the responses I realized that in my case the failure to save is related to this other bug of the drone that I can't put in my inventory.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:16:33</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>resolver.py:124</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception running Element (ValueError: Trying to use GlobalResolver with type that is not supported by GlobalResolver: ParticipantType.Actor) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 335, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\interaction_elements.py", line 173, in _behavior_element File "T:\InGame\Gameplay\Scripts\Server\objects\household_inventory_management.py", line 143, in _do_behavior File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 318, in player_try_add_object File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 353, in _insert_item File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 323, in insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 492, in _insert File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1114, in set_inventory_type File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1311, in _apply_inventory_effects File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1318, in _apply_inventory_effects File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_item.py", line 1269, in _run_decay_modifiers_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 514, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 124, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 377, in get_participantsValueError: Trying to use GlobalResolver with type that is not supported by GlobalResolver: ParticipantType.Actorrtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:23:13</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>inventory.py:638</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'NoneType' object has no attribute 'get_stack_id') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1655, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 46, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 141, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2622, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3019, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\sims\favorites\favorites_tracker.py", line 302, in save File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 638, in get_stack_items AttributeError: 'NoneType' object has no attribute 'get_stack_id'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:24:43</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>inventory.py:638</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'NoneType' object has no attribute 'get_stack_id') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1655, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 46, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 141, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2622, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3019, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\sims\favorites\favorites_tracker.py", line 302, in save File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 638, in get_stack_items AttributeError: 'NoneType' object has no attribute 'get_stack_id'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:25:02</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>inventory.py:638</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'NoneType' object has no attribute 'get_stack_id') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1655, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 46, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 141, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2622, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3019, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\sims\favorites\favorites_tracker.py", line 302, in save File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 638, in get_stack_items AttributeError: 'NoneType' object has no attribute 'get_stack_id'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:25:09</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>inventory.py:638</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>[manus] Save failed due to Exception (AttributeError: 'NoneType' object has no attribute 'get_stack_id') Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 560, in _fill_and_send_save_game_protobufs_gen File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\zone_manager.py", line 118, in save File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 1655, in save_zone File "T:\InGame\Gameplay\Scripts\Server\game_services.py", line 46, in save_all_services File "T:\InGame\Gameplay\Scripts\Core\sims4\service_manager.py", line 514, in save_all_services File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info_manager.py", line 141, in save File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 2622, in save_sim File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 3019, in _save_sim_attributes File "T:\InGame\Gameplay\Scripts\Server\sims\favorites\favorites_tracker.py", line 302, in save File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 638, in get_stack_items AttributeError: 'NoneType' object has no attribute 'get_stack_id'rtim=0 ClientInfo isn't here</desyncdata></report> <report><version>2</version><sessionid>4cc5017a8fcee56162d9aa62</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2022-07-21 23:25:10</createtime><buildsignature>Local.Unknown.Unknown.1.89.214.1030-1.200.000.564.Release</buildsignature><categoryid>inventory_storage.py:281</categoryid><desyncid>4cc5017a8fcee56162d9aa62</desyncid><systemconfig/><screenshot/><desyncdata>[sscholl] Unexpected exception while collecting reset dependencies for record:<, reason:ResetReason.BEING_DESTROYED, stage:_Stage.PENDING, being_processed:False, source:None, cause:None (AttributeError: 'NoneType' object has no attribute 'set_inventory_type') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 216, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\services\persistence_service.py", line 418, in call_save_game_gen File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 430, in request_client_disconnect_gen File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 773, in on_teardown File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 332, in trigger_batch_destroy File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 323, in trigger_batch_reset File "T:\InGame\Gameplay\Scripts\Server\services\reset_and_delete_service.py", line 417, in _collect_dependencies File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 1122, in on_reset_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\objects\client_object_mixin.py", line 824, in on_reset_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\reservation\reservation_mixin.py", line 177, in on_reset_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 838, in on_reset_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\objects\base_object.py", line 306, in on_reset_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\objects\components\__init__.py", line 97, in wrapped_method File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 870, in on_reset_component_get_interdependent_reset_records File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory_storage.py", line 281, in discard_all_objects AttributeError: 'NoneType' object has no attribute 'set_inventory_type'rtim=0 ClientInfo isn't here</desyncdata></report> </root>
Product: The Sims 4 Platform:PC Which language are you playing the game in?English How often does the bug occur?Rarely (0% - 9%) What is your current game version number?1.93.129.1030 What expansions, game packs, and stuff packs do you have installed?Cats & Dogs, City Living, Discover University, Get Famous, Get to Work, Get Together, Island Living, Seasons, Snowy Escape, Parenthood, Realm of Magic, Strangerville, Vampires, Werewolves, Kids Room Stuff, My First Pet Stuff, Paranormal Stuff, Spooky Stuff, Toddler Stuff, Desert Lux Kit Steps: How can we find the bug ourselves?Saving the Game, Save As or Saving a Game before Exiting the Game What happens when the bug occurs?I can't save my game. My last save was 15 minutes prior, after that i cannot save the game. What do you expect to see?I expect to save the game, the Sims 4 diamond spins for a second and the game is saves. Instead an error occurs box appears. Have you installed any customization with the game, e.g. Custom Content or Mods?Never used. Did this issue appear after a specific patch or change you made to your system?Neutral/Not Sure
Here is what I see right now. I really wish I can save my game. I DO NOT have any MODS/CC's or anything outside the game that I use. I purely play the Sims 4 with the Packs I bought and I do not use outside sources for in-game play.