September 2020
I have seen this happen with other N.A.Ps as well. I think the idle interactions for the NAPs involve animations that were not designed for children.
October 2020
@SimGuruNick Many of the N.A.P. interactions are available to children when they shouldn't be. See the example below:
<?xml version="1.0" encoding="utf-8"?> <I c="SuperInteraction" i="interaction" m="interactions.base.super_interaction" n="civicPolicy_NPCPush_Flavor_Sketch" s="238519"> <L n="_constraints" /> <V n="_saveable" t="enabled" /> <T n="allow_autonomous">True</T> <T n="allow_user_directed">False</T> <T n="attention_cost">0.5</T> <V n="basic_content" t="flexible_length"> <U n="flexible_length"> <L n="conditional_actions"> <V t="literal"> <U n="literal"> <L n="conditions"> <V t="time_based"> <U n="time_based"> <T n="max_time">5</T> <T n="min_time">5</T> </U> </V> </L> <E n="interaction_action">EXIT_NATURALLY</E> </U> </V> </L> <V n="content" t="looping_content"> <U n="looping_content"> <U n="animation_ref"> <T n="factory">238574<!--AnimationElement: CivicPolicy_Idles_Sketch--></T> </U> </U> </V> </U> </V> <V n="content_score" t="disabled" /> <U n="display_name_text_tokens"> <L n="tokens"> <V t="participant_type"> <U n="participant_type"> <V n="objects" t="from_participant"> <U n="from_participant"> <E n="participant">Actor</E> </U> </V> </U> </V> <V t="participant_type"> <U n="participant_type"> <V n="objects" t="from_participant"> <U n="from_participant"> <E n="participant">Object</E> </U> </V> </U> </V> </L> </U> <L n="interaction_category_tags"> <E>Interaction_Super</E> <E>Interaction_All</E> </L> <V n="outcome" t="none" /> <E n="scoring_priority">NORMAL</E> <T n="subaction_selection_weight">1</T> <E n="target_type">ACTOR</E> <L n="test_globals"> <V t="sim_info"> <U n="sim_info"> <V n="ages" t="specified"> <L n="specified"> <E>TEEN</E> <E>YOUNGADULT</E> <E>ADULT</E> <E>ELDER</E> <E>CHILD</E> </L> </V> <V n="species" t="specified"> <U n="specified"> <L n="species"> <E /> </L> </U> </V> <E n="who">Actor</E> </U> </V> </L> <T n="time_overhead">30</T> <T n="visible">False</T> </I>
Note: You can mod your game file to remove the adult interaction for the child Sims. This will prevent the stretching. Or maybe @simvasion will be kind enough to make a mod to prevent NPC children from accessing adult autonomous N.A.P interactions.
October 2020
November 2020
Product: The Sims 4
Platform:PC
Which language are you playing the game in? Deutsch
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.68.156.1020
What expansions, game packs, and stuff packs do you have installed? all except MFPS and snowy escape
Steps: How can we find the bug ourselves? play the game, beta test yourself
What happens when the bug occurs? guests kids using the sketch pad and stretch, also stretch taking fotos
What do you expect to see? kids don't stretch
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Yes
Please describe the patch or change you made. the snowy escape patches.
guests kids using the sketch pad and stretching*, also stretching taking fotos (or selvies, or fotos from celebritys, i'm not 100% sure)
*stretching like the toddlers with tiny living
January 2021 - last edited January 2021
Yes.
I haven't noticed anything weird with any of the other N.A.P.s
Foodies Unite!
<?xml version="1.0" encoding="UTF-8"?> -<I s="235424" n="si_CivicPolicy_NPCPush_HomeCooking" m="interactions.base.super_interaction" i="interaction" c="SuperInteraction"> -<L n="_constraints"> -<U> -<L n="constraints"> -<U> <V n="value" t="current_position"/> </U> </L> </U> </L> <V n="_saveable" t="enabled"/> <T n="allow_autonomous">False</T> <T n="allow_user_directed">False</T> <T n="attention_cost">0.5</T> <V n="basic_content" t="one_shot"/> <V n="content_score" t="disabled"/> -<U n="display_name_text_tokens"> -<L n="tokens"> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Actor</E> </U> </V> </U> </V> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Object</E> </U> </V> </U> </V> </L> </U> -<L n="interaction_category_tags"> <E>Interaction_Super</E> <E>Interaction_All</E> </L> -<V n="outcome" t="test_based"> -<U n="test_based"> -<L n="fallback_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 234658 <!--StaticCommodity: staticCommodity_CivicPolicy_HomeCooking--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> </U> </V> <E n="scoring_priority">NORMAL</E> <T n="subaction_selection_weight">1</T> <E n="target_type">ACTOR</E> -<L n="test_globals"> -<V t="sim_info"> -<U n="sim_info"> -<V n="ages" t="specified"> -<L n="specified"> <E>TEEN</E> <E>YOUNGADULT</E> <E>ADULT</E> <E>ELDER</E> <E>CHILD</E> </L> </V> -<V n="species" t="specified"> -<U n="specified"> -<L n="species"> <E/> </L> </U> </V> <E n="who">Actor</E> </U> </V> </L> <T n="time_overhead">30</T> <T n="visible">False</T> </I>
Juiced Community
<?xml version="1.0" encoding="UTF-8"?> -<I s="235425" n="si_CivicPolicy_NPCPush_JuicedCommunity" m="interactions.base.super_interaction" i="interaction" c="SuperInteraction"> -<L n="_constraints"> -<U> -<L n="constraints"> -<U> <V n="value" t="current_position"/> </U> </L> </U> </L> <V n="_saveable" t="enabled"/> <T n="allow_autonomous">False</T> <T n="allow_user_directed">False</T> <T n="attention_cost">0.5</T> <V n="basic_content" t="one_shot"/> <V n="content_score" t="disabled"/> -<U n="display_name_text_tokens"> -<L n="tokens"> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Actor</E> </U> </V> </U> </V> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Object</E> </U> </V> </U> </V> </L> </U> -<L n="interaction_category_tags"> <E>Interaction_Super</E> <E>Interaction_All</E> </L> -<V n="outcome" t="test_based"> -<U n="test_based"> -<L n="tested_outcomes"> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 161941 <!--StaticCommodity: staticCommodity_Bartending_PracticeMakingDrinks--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_Bar</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 234647 <!--StaticCommodity: staticCommodity_CivicPolicy_JuicedCommunity--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_JuiceKeg</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> </L> </U> </V> <E n="scoring_priority">NORMAL</E> <T n="subaction_selection_weight">1</T> <E n="target_type">ACTOR</E> -<L n="test_globals"> -<V t="sim_info"> -<U n="sim_info"> -<V n="ages" t="specified"> -<L n="specified"> <E>TEEN</E> <E>YOUNGADULT</E> <E>ADULT</E> <E>ELDER</E> <E>CHILD</E> </L> </V> -<V n="species" t="specified"> -<U n="specified"> -<L n="species"> <E/> </L> </U> </V> <E n="who">Actor</E> </U> </V> </L> <T n="time_overhead">30</T> <T n="visible">False</T> </I>
Support the Performing Arts
<?xml version="1.0" encoding="UTF-8"?> -<I s="235426" n="si_CivicPolicy_NPCPush_MusicArts" m="interactions.base.super_interaction" i="interaction" c="SuperInteraction"> -<L n="_constraints"> -<U> -<L n="constraints"> -<U> <V n="value" t="current_position"/> </U> </L> </U> </L> <V n="_saveable" t="enabled"/> <T n="allow_autonomous">False</T> <T n="allow_user_directed">False</T> <T n="attention_cost">0.5</T> <V n="basic_content" t="one_shot"/> <V n="content_score" t="disabled"/> -<U n="display_name_text_tokens"> -<L n="tokens"> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Actor</E> </U> </V> </U> </V> -<V t="participant_type"> -<U n="participant_type"> -<V n="objects" t="from_participant"> -<U n="from_participant"> <E n="participant">Object</E> </U> </V> </U> </V> </L> </U> -<L n="interaction_category_tags"> <E>Interaction_Super</E> <E>Interaction_All</E> </L> -<V n="outcome" t="test_based"> -<U n="test_based"> -<L n="fallback_outcomes"> -<U> -<U n="outcome"> -<L n="continuation"> -<U> -<T n="affordance"> 240761 <!--PlayAudioSuperInteractionNonTieredMenu: civicPolicy_NPCPush_Flavor_Instrument_Guitar--> </T> <E n="target">Invalid</E> </U> </L> </U> </U> -<U> -<U n="outcome"> -<L n="continuation"> -<U> -<T n="affordance"> 240762 <!--PlayAudioSuperInteractionNonTieredMenu: civicPolicy_NPCPush_Flavor_Instrument_Violin--> </T> <E n="target">Invalid</E> </U> </L> </U> </U> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> -<L n="static_commodities"> -<T> 234599 <!--StaticCommodity: staticCommodity_CivicPolicy_MusicArts--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tested_outcomes"> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 161847 <!--StaticCommodity: staticCommodity_Guitar_PracticeGuitar--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_Guitar</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 161848 <!--StaticCommodity: staticCommodity_Violin_PracticeViolin--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_Violin</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 161845 <!--StaticCommodity: staticCommodity_Piano_PracticePiano--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_Piano</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 161954 <!--StaticCommodity: staticCommodity_DJ_PracticeDJing--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_DJBooth</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> -<U> -<L n="potential_outcomes"> -<U> -<U n="outcome"> -<L n="parameterized_autonomy"> -<U> <E n="key">Actor</E> -<U n="value"> -<L n="requests"> -<U> <T n="retain_priority">False</T> -<L n="static_commodities"> -<T> 26281 <!--StaticCommodity: StaticCommodity_Dance_Stereo--> </T> </L> </U> </L> </U> </U> </L> </U> </U> </L> -<L n="tests"> -<L> -<V t="object_criteria"> -<U n="object_criteria"> -<V n="identity_test" t="tags"> -<U n="tags"> -<L n="tag_set"> <E>Func_Stereo</E> <E>Func_Dancefloor</E> </L> </U> </V> <T n="on_active_lot">True</T> <T n="owned">False</T> </U> </V> </L> </L> </U> </L> </U> </V> <E n="scoring_priority">NORMAL</E> <T n="subaction_selection_weight">1</T> <E n="target_type">ACTOR</E> -<L n="test_globals"> -<V t="sim_info"> -<U n="sim_info"> -<V n="ages" t="specified"> -<L n="specified"> <E>TEEN</E> <E>YOUNGADULT</E> <E>ADULT</E> <E>ELDER</E> <E>CHILD</E> </L> </V> -<V n="species" t="specified"> -<U n="specified"> -<L n="species"> <E/> </L> </U> </V> <E n="who">Actor</E> </U> </V> </L> <T n="time_overhead">30</T> <T n="visible">False</T> </I>
June 2021
July 2021 - last edited July 2021
Product: The Sims 4
Platform: MAC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.75.125.1230
What expansions, game packs, and stuff packs do you have installed? All except PARANORMAL STUFF
Steps: How can we find the bug ourselves? Do not toddlers and children stretch when doing adult interactions. It creeps me out like they possessed or something
What happens when the bug occurs? The animations cause sim children to stretch and distort before stretching back to normal.
What do you expect to see? Have toddlers and kids do not stretch when doing adult interactions
Have you installed any customization with the game, e.g. Custom Content or Mods? Yes
Did this issue appear after a specific patch or change you made to your system? Not sure
Please describe the patch or change you made
July 2021