@SimGuruRitzyThis seems to happen for me specifically when the hen's been in my inventory (i.e gone to the fair and come back) when I get back home she's aged dramatically even though I have the setting off.
Wheras, the hens at home (in the outside world, one of which is older than the one that's an elder) are all still Young Adults as intended.
Hope this helps.
Adding to this. I just moved my main household and put all their chickens in the household inventory for the move. I have aging off, but now 3 of my chickens who had been young adults are elders.
Only the 3 normal chickens aged. All my evil and gold chickens remained young adults.
I just submitted my cow Cocoa at the Finchwick faire and not only did I get the elder cow notification, but not minutes later the Reaper shows up. Did the faire reset the aging and do a rapid age or what??
The topic is a joke. Still dying?? They’ve been dying since day one WITH aging off.
It's a shame how this subject gets simply ignored by the developers. At least it seems that way. NO FIX ever!
Players have wanted animals so much and now that there are finally some new, wild animals, there is mass death in the game because there are so many bugs in this expansion. I'm not sure if the "comedians" are aware of what kind of impact this can have on various players. Especially when the player managed to friend them. The joy of having new animals in the game has sunk to rock bottom for many, followed by sadness and disappointment.
However, animals are not toys, and should not be portrayed as such in any game. A disclaimer for that matter should also be taking in consideration.
I am well aware that wild animals also die at some point, but what is offered here in this expansion is totally exaggerated and far from reality. You left out the doghouse in Cats&Dogs because you thought it was cruelty to animals and not up to date? But it's ok for you to let the new animals die in just a few days and equip them with idiotic clothes, once again.
You support forcing animals in clothes, but are against a dog house? What kind of philosophy is that?? I know that it is optional, but it's still ok for you to make it available which is my point here. And what are these far from any reality stupid favorite preferences of the animals? Since when do animals like statues, books and god knows what? Plants revert when animals come to help gardening, foxes run around with open mouths, gifted packages lie around in different areas, animals still die with againg off, and so forth...
I sincerely hope that this expansion will soon be repaired, and in a timely manner.
So like, is there an update on this? Several people have sent saves I think and it still says needs saves. I've sent mine already but clearly many people are having this issue and there was an update today that didn't address this.
November - last edited November
@ChemicalPrncessNope, still not fixed. Neither is the decoration snd gardening (plant revert to dirt pile) bug.
Marked as Solution for Visibility. This is still an open issue.
There are a few more details and some more saves we are looking for, to cover all possible scenarios.
If anyone of you are still encountering this (without mods), would you be willing to share your save file(s) and help with a couple of details asked below?:
1. When the issue is observed did we turn on and turn off the 'Aging' option after some gameplay or before starting the game?
2. Did we purchase chicks or YA rooster or hen?
If so, please send me a private message with a link to the file.
I have been experiencing the same bug for the first time after updating to patch version 22.214.171.1240 on PC last Saturday: My Sims' lama and cow have suddenly aged up to senior and adult, respectively - they were both young adults before. I have turned aging off in the pack settings of the game options menu since the first time I have played Cottage Living (even before buying my first farm animals).
Actually this issue started happening to me right after I updated my PC with the latest update as well (patch version 126.96.36.1990). Before that, I had animal aging turned off and no problems. This time, even though I have it turned off, my animals continue to age.
Product: The Sims 4
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 188.8.131.520
What expansions, game packs, and stuff packs do you have installed? all of them expect the star wars one and a few kits
Steps: How can we find the bug ourselves? play the game over time with rabbits on your lot with the aging for farm animals disabled.
What happens when the bug occurs? the option for disabling aging for rabbits and other farm animals does not work, i have it disabled but specifically, the rabbits will age.
What do you expect to see? rabbits to not age like the other animals with the option off
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? No
I have the setting for cottage living animal aging turned off and it works for all my animals except rabbits, my rabbits will age and die and I don't know why.
For some reason turning aging off started working for me again after staring a new save. I don't know what exactly has caused that change, since other people with a similar set-up are still experiencing the same bug.