[NEEDS SAVES] [CL] Living in an Apartment Generates a LE

by moonrosemother
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Original Post

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★★★★★ Newbie

I got the same LE my sim is living in 18 Culpepper apartment Spice Market

Message 21 of 36 (1,440 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★ Guide

Product: The Sims 4
Platform:Mac
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.75.125.1230
What expansions, game packs, and stuff packs do you have installed? All except paranormal stuff 
Steps: How can we find the bug ourselves? Have sims live in apartments without getting Last exception 
What happens when the bug occurs? When living in an apartment in San Myshuno this LastException gets generated and when i reported on Deaderpool  discord  they kept saying not to live in them even tho i love the apartments more than regular houses 
What do you expect to see? No LastException when living in an apartment.
Have you installed any customization with the game, e.g. Custom Content or Mods? YES 
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

Message 22 of 36 (1,377 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

EA Staff

Hello

If anyone of you are still encountering this (without mods), would you be willing to share your save file(s)?


If so, please send me a private message with a link to the file.

Instructions here: https://answers.ea.com/t5/Bug-Reports/INFORMATION-How-to-Send-User-Files-to-The-Sims-4-Team/m-p/6065...


This account is no longer accepting Direct Messages. If you need to send a Direct Message, please send it to TheSimsDirect. Thank you.

Message 23 of 36 (1,332 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

[ Edited ]
★★★ Newbie

Me either, I got LE notification and my sims live in Hakim Apartment - San Myshuno.

 

Here's my error script: (CM: added nuder spoiler tag for readability. Please click to expand.) 

 
Spoiler

MC Command Center Last Exception Aug 02 - 09:58:41 Summary

 

  • Last Module Called: T:\InGame\Gameplay\Scripts\Server\build_buy.py
  • Last Function Called: get_location_plex_id
  • Error message: Exception in Sim Timeline: Exception running Element (TypeError: an integer is required (got type NoneType)), CategoryID: T:\InGame\Gameplay\Scripts\Server\build_buy:717

Pretty Error CallStack (Click to expand/collapse)



Mod Path Module Function Line Error Class
  T:\InGame\Gameplay\Scripts\Server\apartments\apartment_zone_director.py _run_common_area_cleanup 130 <sims4.tuning.instances.zone_director_apartment_player object at 0x1d8d69e50>
  T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\modify_lot_items_tuning.py modify_objects 324 ModifyAllLotItems(modifications=(ImmutableSlots({'action': ImmutableSlots({'action_type': 0}), 'chance': 1.0, 'global_tests': TestList([]), 'tests': CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)]), 'weighted_tests': ()}),))
  T:\InGame\Gameplay\Scripts\Server\apartments\apartment_zone_director.py object_criteria 129  
  T:\InGame\Gameplay\Scripts\Server\plex\plex_service.py get_plex_zone_at_position 144 plex_service
  T:\InGame\Gameplay\Scripts\Server\build_buy.py get_location_plex_id 717  

Full Error CallStack (Click to expand/collapse)

  • File 'T:\InGame\Gameplay\Scripts\Server\areaserver.py', line 209, in c_api_server_tick [ absolute_ticks : 271825119634, clock_service : server_clock, previous_ticks : 271825119591, zone : <Zone ID: 0x6b90d7ba66f38d2>, persistence_service : persistence_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<Zone ID: 0x6b90d7ba66f38d2>, 271825119634), new_function : <function _turbolib_zone_game_update at 0x1843104d0>, original_function : <function Zone.update at 0x183b2c8c0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\zone_tick.py', line 81, in _turbolib_zone_game_update [ original : <function Zone.update at 0x183b2c8c0>, self : <Zone ID: 0x6b90d7ba66f38d2>, args : (271825119634,)]
  • File 'C:\Users\User\Documents\Python Scripts\Sims 4 Python Script Workspace\My Script Mods\Mortem\Scripts\simrealist_mortem\injector.py', line 11, in _inject [ args : (<Zone ID: 0x6b90d7ba66f38d2>, 271825119634), new_function : <function mt_zone_update at 0x183b2c7a0>, target_function : <function Zone.update at 0x180713290>]
  • File 'C:\Users\jvict\Documents\Sims 4 Python Script Workspace\My Script Mods\Mortem\Scripts\simrealist_mortem\funeral_service.py', line 36, in mt_zone_update [ original : <function Zone.update at 0x180713290>, self : <Zone ID: 0x6b90d7ba66f38d2>, absolute_ticks : 271825119634]
  • File 'T:\InGame\Gameplay\Scripts\Server\zone.py', line 484, in update [ self : <Zone ID: 0x6b90d7ba66f38d2>, absolute_ticks : 271825119634, game_clock : game_clock, time_service : time_service, season_service : season_service, weather_service : weather_service, narrative_service : narrative_service, roommate_service : roommate_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 112, in update [ self : time_service, time_slice : True, max_time_ms : 33]
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 234, in simulate [ self : <scheduling.Timeline object at 0x1b6d25c90>, until : 04:03:04.640 day:1 week:2, max_elements : 10000, max_time_ms : 33, count : 13, start_time : 31648.559726174, end_time : 31648.592726174, handle : [None, 1341, <scheduling.Timeline object at 0x1b6d25c90>, False, <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68>], when : 04:00:00.000 day:1 week:2, _ : 1341, _t : <scheduling.Timeline object at 0x1b6d25c90>, _s : True, e : <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68; 1.00 days>, calling : True, exc : an integer is required (got type NoneType)]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<scheduling.Timeline object at 0x1b6d25c90>, <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68>, TypeError('an integer is required (got type NoneType)'), 'Exception running Element'), new_function : <function _suppress_replaced_exception_of_asm_request_on_timeline at 0x1852e1200>, original_function : <function Timeline._report_exception at 0x177217ef0>]
  • File '.\WickedWhims_v165h\\main\hacks\asm_states_traversal.py', line 43, in _suppress_replaced_exception_of_asm_request_on_timeline [ original : <function Timeline._report_exception at 0x177217ef0>, self : <scheduling.Timeline object at 0x1b6d25c90>, args : (<RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68>, TypeError('an integer is required (got type NoneType)'), 'Exception running Element'), exception : an integer is required (got type NoneType)]
  • File 'T:\InGame\Gameplay\Scripts\Server\scheduling.py', line 721, in _report_exception [ self : <scheduling.Timeline object at 0x1b6d25c90>, element : <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68; 1.00 days>, exception : an integer is required (got type NoneType), message : Exception running Element]
  • File 'T:\InGame\Gameplay\Scripts\Server\time_service.py', line 183, in _on_exception [ self : time_service, timeline : <scheduling.Timeline object at 0x1b6d25c90>, element : <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68; 1.00 days>, exception : an integer is required (got type NoneType), message : Exception running Element, name : Sim Timeline]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x17fd570d0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}, new_function : <function _on_exception_occurrence_record_clean_file at 0x184310ef0>, original_function : <function Logger.exception at 0x183da88c0>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\clean_exception.py', line 29, in _on_exception_occurrence_record_clean_file [ original : <function Logger.exception at 0x183da88c0>, self : <sims4.log.Logger object at 0x17fd570d0>, args : ('Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\injector.py', line 26, in _wrapped_function [ args : (<sims4.log.Logger object at 0x17fd570d0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}, new_function : <function _on_exception_occurrence at 0x183da8b00>, original_function : <function Logger.exception at 0x1803fde60>]
  • File 'T:\InGame\Gameplay\Scripts\Server\sims\masked\v165h\exceptions_feedback.py', line 18, in _on_exception_occurrence [ original : <function Logger.exception at 0x1803fde60>, self : <sims4.log.Logger object at 0x17fd570d0>, args : ('Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}]
  • File 'D:\Projects\Sims 4 Modding\Mods\TMex Mods 2020\Tmex-BetterExceptions\PublicUnlock.py', line 13, in _unlock [ args : (<sims4.log.Logger object at 0x17fd570d0>, 'Exception in {}: {}', 'Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}, new_function : <function tm_be_class_exceptions at 0x18085f710>, target_function : <function Logger.exception at 0x14ba450e0>]
  • File 'D:\Projects\Sims 4 Modding\Mods\TMex Mods 2020\Tmex-BetterExceptions\tmex_BetterExceptions_Hooks.py', line 144, in tm_be_class_exceptions [ target : <function Logger.exception at 0x14ba450e0>, self : <sims4.log.Logger object at 0x17fd570d0>, message : Exception in {}: {}, args : ('Sim Timeline', 'Exception running Element'), kwargs : {'exc': TypeError('an integer is required (got type NoneType)'), 'log_current_callstack': False}, item : Exception running Element]
  • File 'T:\InGame\Gameplay\Scripts\Core\sims4\log.py', line 854, in exception [ self : <sims4.log.Logger object at 0x17fd570d0>, message : Exception in {}: {}, exc : an integer is required (got type NoneType), level : 150, args : ('Sim Timeline', 'Exception running Element'), frame : <frame at 0x25bffafd0, file 'D:\\Projects\\Sims 4 Modding\\Mods\\TMex Mods 2020\\Tmex-BetterExceptions\\tmex_BetterExceptions_Hooks.py', line 144, code tm_be_class_exceptions>]
  • File 'T:\InGame\Gameplay\Scripts\Server\alarms.py', line 293, in _run [ self : <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68; 1.00 days>, t : <scheduling.Timeline object at 0x1b6d25c90>, element_handle : [None, 1341, <scheduling.Timeline object at 0x1b6d25c90>, False, <RepeatingAlarm; ApartmentZoneDirectorMixin.on_startup.<locals>.<lambda>@68>]]
  • File 'T:\InGame\Gameplay\Scripts\Server\apartments\apartment_zone_director.py', line 68, in <lambda> [ _ : <alarms.AlarmHandle object at 0x1b5252950>, self : <sims4.tuning.instances.zone_director_apartment_player object at 0x1d8d69e50>]
  • File 'T:\InGame\Gameplay\Scripts\Server\apartments\apartment_zone_director.py', line 130, in _run_common_area_cleanup [ self : <sims4.tuning.instances.zone_director_apartment_player object at 0x1d8d69e50>, actions : ModifyAllLotItems(modifications=(ImmutableSlots({'action': ImmutableSlots({'action_type': 0}), 'chance': 1.0, 'global_tests': TestList([]), 'tests': CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)]), 'weighted_tests': ()}),)), object_criteria : <function ApartmentZoneDirectorMixin._run_common_area_cleanup.<locals>.object_criteria at 0x14bd75a70>, plex_service : plex_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\situations\service_npcs\modify_lot_items_tuning.py', line 324, in modify_objects [ self : ModifyAllLotItems(modifications=(ImmutableSlots({'action': ImmutableSlots({'action_type': 0}), 'chance': 1.0, 'global_tests': TestList([]), 'tests': CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)]), 'weighted_tests': ()}),)), object_criteria : <function ApartmentZoneDirectorMixin._run_common_area_cleanup.<locals>.object_criteria at 0x14bd75a70>, modifications : defaultdict(<class 'event_testing.tests.CompoundTestList'>, {ImmutableSlots({'action_type': 0}): CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)])}), mod : ImmutableSlots({'action': ImmutableSlots({'action_type': 0}), 'chance': 1.0, 'global_tests': TestList([]), 'tests': CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)]), 'weighted_tests': ()}), all_objects : '[object_Shell_Apartment(0x06b90d7ba66f38d3), prototype(0x06b90d7ba66f38d4), prototype(0x06b90d7ba66f38d5), prototype(0x06b90d7ba66f38d6), prototype(0x06b90d7ba66f38d7), prototype(0x06b90d7ba66f38d8), prototype(0x06b90d7ba66f38d9), prototype(0x06b90d7ba66f38da), prototype(0x06b90d7ba66f38db), prototype(0x06b90d7ba66f38dc), prototype(0x06b90d7ba66f38dd), prototype(0x06b90d7ba66f38de), prototype(0x06b90d7ba66f38df), prototype(0x06b90d7ba66f38e0), prototype(0x06b90d7ba66f38e1), prototype(0x06b90d7ba66f38e2), prototype(0x06b90d7ba66f38e3), prototype(0x06b90d7ba66f38e4), prototype(0x06b90d7ba66f38e5), prototype(0x06b90d7ba66f38e6), prototype(0x06b90d7ba66f38e7), prototype(0x06b90d7ba66f38e8), prototype(0x06b90d7ba66f38e9), prototype(0x06b90d7ba66f38ea), prototype(0x06b90d7ba66f38eb), prototype(0x06b90d7ba66f38ec), prototype(0x06b90d7ba66f38ed), prototype(0x06b90d7ba66f38ee), prototype(0x06b90d7ba66f38ef), prototype(0x06b90d7ba66f38f0), prototype(0x06b90d7ba66f38f1), object_door_double(0x06b90d7ba66f38f2), object_do...', obj : ksuihuh:WickedWhims_Object_Condom_LittleRabbit:0x06bf0d89dacb923e, resolver : SingleObjectResolver: object: ksuihuh:WickedWhims_Object_Condom_LittleRabbit:0x06bf0d89d6828b8a, action : ImmutableSlots({'action_type': 0}), tests : CompoundTestList([(<situations.service_npcs.modify_lot_items_tuning.ObjectMatchesDefinitionOrTagTest object at 0x1e32c3738>,), (<event_testing.state_tests.StateTest object at 0x1cbdd8050>,), (<event_testing.state_tests.StateTest object at 0x1e3d00450>,)])]
  • File 'T:\InGame\Gameplay\Scripts\Server\apartments\apartment_zone_director.py', line 129, in object_criteria [ obj : ksuihuh:WickedWhims_Object_Condom_LittleRabbit:0x06bf0d89dacb923e, plex_service : plex_service]
  • File 'T:\InGame\Gameplay\Scripts\Server\plex\plex_service.py', line 144, in get_plex_zone_at_position [ self : plex_service, world_position : Vector3Immutable(0.000000, 0.000000, 0.000000), active_zone_id : 484433259643484370, master_id : 484433259643484370, _ : 122]
  • File 'T:\InGame\Gameplay\Scripts\Server\build_buy.py', line 717, in get_location_plex_id [ position : Vector3Immutable(0.000000, 0.000000, 0.000000)

 

Message 24 of 36 (1,303 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★ Guide

Product: The Sims 4
Platform:Mac
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.81.72.130 
What expansions, game packs, and stuff packs do you have installed? All except Paranormal Stuff 
Steps: How can we find the bug ourselves? Let Sims live in Apartments and Dorms without getting last exception and in game time matches with gameplay
What happens when the bug occurs? When living in an apartment in San Myshuno this Last Exception gets generated, simply stating that the sim is living in the apartment and the time  does not stop when it should stop and sims do not come home from school/work when the time keeps going 
What do you expect to see? No Last Exception when living in an apartment and time matches with gameplay and stops at the right time 
Have you installed any customization with the game, e.g. Custom Content or Mods? Yes but this is not caused by mods 
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

This problem have not been solved when i started playing the sims for 3-4 years now and it sucks that my sims can not live in apartments and dorms and those are my favorite places for my sims to live in 

 

Message 25 of 36 (1,178 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★★★★★ Novice

I'm still getting LEs (maybe once every couple of hours), but I have mods installed, would my save still be helpful?

Message 26 of 36 (1,141 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

Hero
@fleusebius Since the request is specifically for saves without mods, probably not but you could test if you get the LE on a game without mods.

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



Important Threads


Message 27 of 36 (1,118 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★★★★ Novice
@moonrosemother Also on PC
Message 28 of 36 (907 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

[ Edited ]
★★★ Newbie

With me, when the sims go to sleep, the bed blanket only goes half over the bodies and their naked. 

 

@cosmicamos I have a windows, I did get a last exception and I don't have all the game packs and expansions installed. When the sleep in their bed, the bed blanket only covers half their boedies and they sleep naked while I did give them a pyjama to sleep

 

(CM: Multiple posts merged. Check out this post for tips on how to edit and add more to a post.)

Message 29 of 36 (875 Views)

Re: [NEEDS SAVES] [CL] Living in an Apartment Generates a LE

★ Apprentice
Yep same issue here specifically in Evergreen Harbor apartments on my end constant LEs
Message 30 of 36 (758 Views)