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[NEEDS INPUT] Sims reset after woohoo/ LE being generated

by icemandeaf
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[NEEDS INPUT] Sims reset after woohoo/ LE being generated

[ Edited ]
★★ Newbie

Product: The Sims 4
Platform:Mac
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.63.136.1210
What expansions, game packs, and stuff packs do you have installed? Base Game, Holiday Celebration Pack, and Grim's Ghoulish Guitar
Steps: How can we find the bug ourselves? I have a same sex couple woohoo in bed. One of them is pregnant (if that makes any difference) and they are both YA on the Slipshod Mesquite lot. Johnny Zest is on of the sims.
What happens when the bug occurs? After woohoo is completed, the sims jump out of bed.
What do you expect to see? In the past, the sims would go to sleep.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

I originally had MCCC and moxiemason's nomosaic mod, but removing the nomsaic mod didn't solve anything. Anytime I made structural changes and even bed changes to ensure no path blockage, the jump would still occur. When I switched to other households, the error would not occur for unknown reasons. When I tried it with a completely empty (rebuilt game by changing the folder name), the jump didn't occur. When I put my save back in without any mods, it seemed that the error was there for the same household.

 

Attached is the screen shot of the moment just after the error and the data in the Last Exception txt is below.

 

Spoiler
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>4f880467144803575eebe532</sessionid><type>desync</type><sku>ea.maxis.sims4.15.mac</sku><createtime>2020-06-18 15:07:20</createtime><buildsignature>Local.Unknown.Unknown.1.63.136.1210-1.300.000.124.Release</buildsignature><categoryid>asm.py:1031</categoryid><desyncid>4f880467144803575eebe532</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception resuming Element (RuntimeError: ASM :: Bed_Sleep_Posture (HANDLE :: 222)&gt;: Attempt to traverse between two states (get_in -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at 0x15a3a04c8; to 'object_sim' at 0x10dc05cd0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'bed': (&lt;weakref at 0x15931cef0; to 'object_bedDoubleC_01' at 0x1418cb810&gt;, None, &lt;AnimationParticipant.CONTAINER = 102&gtWink}&#13;&#10;source_interaction = running generic_Bed_Sleep:47 on object_bedDoubleC_01:0x04d00b6d82770098[1]&#13;&#10;running interaction = running sim-stand:48 on None (guaranteed))&#13;&#10;Traceback (most recent call last):&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\transition.py", line 417, in do_transition_animation&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 2302, in append_exit_to_arb&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in request&#13;&#10;RuntimeError: ASM :: Bed_Sleep_Posture (HANDLE :: 222)&gt;: Attempt to traverse between two states (get_in -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at 0x15a3a04c8; to 'object_sim' at 0x10dc05cd0&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'bed': (&lt;weakref at 0x15931cef0; to 'object_bedDoubleC_01' at 0x1418cb810&gt;, None, &lt;AnimationParticipant.CONTAINER = 102&gtWink}&#13;&#10;source_interaction = running generic_Bed_Sleep:47 on object_bedDoubleC_01:0x04d00b6d82770098[1]running interaction = running sim-stand:48 on None (guaranteed)rtim=0&#13;&#10;Client Session Time: 16.17&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;Origin Version: 10,5,72,41482&#13; &#10;Modded: False&#13; &#10;SystemInfo: Mac OS X Version 10.15.5 (Build 19F101) GPU: Intel Iris Plus Graphics 640 macOS Metal driver 0.0.0.0&#13; &#10;</desyncdata></report>
</root>

 

Edit By Crinrict: Added Tag to Title, Adjusted Title, Added Spoiler Tags

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Re: [NEEDS INPUT] Sims reset after woohoo/ LE being generated

Hero
@icemandeaf Could be related to this: https://answers.ea.com/t5/Bug-Reports/NEEDS-INPUT-Sim-not-getting-sleep-moodlet-after-woohoo-althoug...

Leaving separate for now though

Happy Gaming
Crin


Trennlinie


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