[NEEDS INPUT] LastException created by gaming mat

by canelacaliente
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Original Post

[NEEDS INPUT] LastException created by gaming mat

[ Edited ]
★★★ Pro

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Every time (100%)
What is your current game version number? 1.63.136.1010
What expansions, game packs, and stuff packs do you have installed? Expansions: All Game Packs: Outdoor Retreat, Dine Out, Spa Day, Strangerville Stuff Packs: My First Pet, Perfect Patio, Moschino, Tiny House
Steps: How can we find the bug ourselves? Have a Sim playing Bitblock on the motion gaming mat when Geekcon ends and the motion gaming mat disappears.
What happens when the bug occurs? A last exeption file is created. The blocks from the Btblock still remain.
What do you expect to see? No last exeption file and no graphical error.
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? No

I did not take a picture of the graphical error.  I went to manage worlds and the graphical error disappeared before I could take a picture.

 

 

Here is the last exception:

 

Spoiler
<?xml version="1.0"?>
<root>
<report>
<version>2</version>
<sessionid>637bcac502eaa1345ef90a2e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2020-06-28 18:36:26</createtime>
<buildsignature>Local.Unknown.Unknown.1.63.136.1010-1.300.000.124.Release</buildsignature>
<categoryid>animation_element.py:185</categoryid>
<desyncid>637bcac502eaa1345ef90a2e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 75167)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF49D3A1F18; to 'object_sim' at 0x00007FF4A4AC8E50&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'gameMat': (&lt;weakref at 0x00007FF4DDE163F8; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF499095050&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gtWink} (debug context: running motionBasedGaming_play_family:45211 on object_gameMotionMatGuruEvent_01:0x0e44041b8f8e0000[0]))&#xD;
Traceback (most recent call last):&#xD;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#xD;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#xD;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in do_begin&#xD;
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 75167)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF49D3A1F18; to 'object_sim' at 0x00007FF4A4AC8E50&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'gameMat': (&lt;weakref at 0x00007FF4DDE163F8; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF499095050&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gtWink} (debug context: running motionBasedGaming_play_family:45211 on object_gameMotionMatGuruEvent_01:0x0e44041b8f8e0000[0])rtim=0&#xD;
ClientInfo isn't here</desyncdata>
</report>
<report>
<version>2</version>
<sessionid>637bcac502eaa1345ef90a2e</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2020-06-28 18:37:11</createtime>
<buildsignature>Local.Unknown.Unknown.1.63.136.1010-1.300.000.124.Release</buildsignature>
<categoryid>animation_element.py:185</categoryid>
<desyncid>637bcac502eaa1345ef90a2e</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 76200)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4FB29E628; to 'object_sim' at 0x00007FF49ADD0A10&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'gameMat': (&lt;weakref at 0x00007FF4DAFE7EF0; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF499095050&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gtWink} (debug context: running motionBasedGaming_play_family:44808 on object_gameMotionMatGuruEvent_01:0x0e44041b8f8e0000[0]))&#xD;
Traceback (most recent call last):&#xD;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#xD;
File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#xD;
File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in do_begin&#xD;
File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 76200)&gt;: Attempt to traverse between two states (FamilyLoop -&gt; PuzzleLoop) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4FB29E628; to 'object_sim' at 0x00007FF49ADD0A10&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gtWink, 'gameMat': (&lt;weakref at 0x00007FF4DAFE7EF0; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF499095050&gt;, '0', &lt;AnimationParticipant.TARGET = 103&gtWink} (debug context: running motionBasedGaming_play_family:44808 on object_gameMotionMatGuruEvent_01:0x0e44041b8f8e0000[0])rtim=0&#xD;
ClientInfo isn't here</desyncdata>
</report>
</root>

Edit By Crinrict: Put exception in spoiler tags to make them more readable, Added Tag, Adjusted title

Message 1 of 7 (1,794 Views)

LastException Bug

[ Edited ]
★★ Novice

I keep getting this as a lastexception error but I don't understand what it means... I assume I have to get my mods out but I'm not sure what it is.

Spoiler
Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 542)>: Attempt to traverse between two states (FamilyLoop -> PuzzleLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4FBA7DDB8; to 'object_sim' at 0x00007FF4A94BDB10>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF493C6D120; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4AD92A2D0>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_family:62 on object_gameMotionMatGuruEvent_01:0x09040b7f17e4010e[0] (guaranteed)))

Traceback (most recent call last):

File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate

File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run

File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in do_begin

File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1031, in requestRuntimeError: ASM :: Motion_Based_Gaming (HANDLE :: 542)>: Attempt to traverse between two states (FamilyLoop -> PuzzleLoop) where no valid path exists! Actors {'x': (<weakref at 0x00007FF4FBA7DDB8; to 'object_sim' at 0x00007FF4A94BDB10>, None, <AnimationParticipant.ACTOR = 101>), 'gameMat': (<weakref at 0x00007FF493C6D120; to 'object_gameMotionMatGuruEvent_01' at 0x00007FF4AD92A2D0>, '0', <AnimationParticipant.TARGET = 103>)} (debug context: running motionBasedGaming_play_family:62 on object_gameMotionMatGuruEvent_01:0x09040b7f17e4010e[0] (guaranteed))rtim=0

Edit By Crinrict: Added Spoiler Tags

Message 2 of 7 (1,701 Views)

Re: LastException Bug

Champion (Retired)

@Jane2Bunton 

 

Move your Mods folder to the Desktop and delete localthumbcache.package. Then test the game.

If it works now check for updates to your Mods and CC. Add it back a little at a time while testing until you have found all that are broken.

---------------------------------------------------------------------------------------
Please only PM me when asked to do so. Questions and answers belong here so everyone can benefit from them.
Message 3 of 7 (1,645 Views)

Re: LastException Bug

Hero
@Jane2Bunton This is a known LE caused by the gaming mat (think gaming object you can play blikblok and other stuff in.

I merged your thread with the current bug report.

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



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Message 4 of 7 (1,634 Views)

Re: LastException Bug

★★ Novice

Thanks so much. Your recommendation worked!

Message 5 of 7 (1,583 Views)

Command a sim who's using "Perfection Game Mat" can cause last exception

★★★ Newbie

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.66
What expansions, game packs, and stuff packs do you have installed? all
Steps: How can we find the bug ourselves? 1. Place perfection game mat (better one). 2. Your sim will autonomously use it. 3. While the sim using it (to play whatever), command to do other task, such as talk to other sim.
What happens when the bug occurs? Your sim will be kicked out from game mat, queued tasks cleared, and last exception will be generated. This is easy to recongnize if you have a household of huge family with plenty of game mat. I don't have LE log right now, but it's about gamemat cannot move to x->y.
What do you expect to see? No LE. Sim will stop playing and exit normally, then do next queued task.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

                     

Message 6 of 7 (1,432 Views)

Re: [NEEDS INPUT] LastException created by gaming mat

Hero
@canelacaliente Could you check if the LE still happens since they fixed something about the Gaming mat in this patch ?

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



Important Threads


Message 7 of 7 (994 Views)