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[NEEDS INPUT] [GTW] Photography retail: pictures sell for less than real value

by Skadeth
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Original Post

[NEEDS INPUT] [GTW] Photography retail: pictures sell for less than real value

[ Edited ]
★★★★ Novice

Product: The Sims 4
Platform:PC
Which language are you playing the game in? Español
How often does the bug occur? Every time (100%)
What is your current game version number? n/a
What expansions, game packs, and stuff packs do you have installed? Get to Work, Spa day, City Living, Vampires, Outdoor retreat
Steps: How can we find the bug ourselves? Create a retail lot, and have a sim with Photography skill buy it, hang the pictures he took from his inventory on the walls, and mark them as for sale. Open store, wait for customers, sell any picture.
What happens when the bug occurs? Despite the value of each picture (some of them sell for as much as 29 simoleons if I sell them through my sim's inventory), when a customer buys one in the retail lot, always pays 11-12 simoleons. This only happens with pictures my sim took: I tried selling other stuff in my sim's inventory, i.e. frogs, and they sell for their real value plus the benefit I indicated in the retail store prices. The pictures are all original, not restocked. I tried repairing the game, but still have the same problem.
What do you expect to see? I expect to get paid the real value of the picture, plus the benefit I indicated in the retail store prices.
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

Images to show process:

 

https://www.dropbox.com/s/2j7npsrg63cqubm/1.jpg?dl=0

https://www.dropbox.com/s/3dl6ge2zvodu4q2/2.jpg?dl=0

https://www.dropbox.com/s/855w479izl4opei/3.jpg?dl=0

https://www.dropbox.com/s/855w479izl4opei/3.jpg?dl=0

https://www.dropbox.com/s/p6effwo2gsxrqor/5.jpg?dl=0

https://www.dropbox.com/s/ywu22vmgvzxkic0/6.jpg?dl=0

https://www.dropbox.com/s/ywu22vmgvzxkic0/6.jpg?dl=0

https://www.dropbox.com/s/yv7jsczb1becdld/8.jpg?dl=0

 

EDIT by Crinrict: Added Tag to Title

Message 1 of 4 (567 Views)

Re: Photography retail: pictures sell for less than their real value

★★ Pro

I am also getting the issue where photographs are not selling at their markup prices.  The base price on photographs seems to be $10.

Message 2 of 4 (228 Views)

Re: [NEEDS INPUT] [GTW] Photography retail: pictures sell for less than real val

★★ Pro

This is still occurring after the June 2nd patch.  Please see the video below:

 

Message 3 of 4 (168 Views)

Re: [NEEDS INPUT] [GTW] Photography retail: pictures sell for less than real val

[ Edited ]
★★ Pro

This is still occurring as of the April 2021 patch.

 

I believe it has to do with a conflict on the photo studio pricing although I am not 100% sure.  The photo studio is set to give your Sim 10.  The game is using this number instead o the value of the photograph to calculate the sale price of the photo.

 

Spoiler
<?xml version="1.0" encoding="utf-8"?>
<I c="MixerInteraction" i="interaction" m="interactions.base.mixer_interaction" n="mixers_PhotoStudio_TakePhoto" s="112163">
  <T n="allow_user_directed">False</T>
  <L n="basic_extras">
    <V t="take_photo">
      <U n="take_photo">
        <V n="photo_mode" t="photo_studio_photo">
          <U n="photo_studio_photo">
            <T n="camera_position_bone_name">_IKTarget_cameraPosition</T>
            <E n="camera_position_bone_object">Object</E>
            <E n="camera_quality">EXPENSIVE</E>
            <T n="photo_pose">111913<!--ObjectPose: objectPose_Photography_PhotoStudio_Single--></T>
            <L n="photo_target_sims_participants">
              <E>OtherSimsInteractingWithTarget</E>
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            <E n="zoom_capability">LONG</E>
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        <U n="success_chance">
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              <T n="multiplier">1.5</T>
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            <U />
            <U>
              <T n="multiplier">0.75</T>
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          </L>
        </U>
        <V n="timing" t="at_end" />
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    </V>
  </L>
  <V n="basic_focus" t="disable_focus" />
  <U n="display_name_text_tokens">
    <L n="tokens">
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        <U n="participant_type">
          <V n="objects" t="from_participant">
            <U n="from_participant">
              <E n="participant">Actor</E>
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      <V t="participant_type">
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              <E n="participant">Object</E>
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    </L>
  </U>
  <L n="interaction_category_tags">
    <E>Interaction_Mixer</E>
    <E>Interaction_All</E>
    <E>Interaction_PhotoStudio_TakePicture</E>
    <E>Interaction_Skill_Photography</E>
  </L>
  <V n="outcome" t="single">
    <U n="single">
      <U n="actions">
        <L n="basic_extras">
          <V t="state_change">
            <U n="state_change">
              <V n="new_value" t="single_value">
                <U n="single_value">
                  <T n="new_value">112158<!--ObjectStateValue: objectStateValue_PhotoStudio_PhotoReady--></T>
                </U>
              </V>
            </U>
          </V>
        </L>
        <L n="loot_list">
          <T>111930<!--LootActions: loot_Statistic_PhotoStudio_reset--></T>
          <T>10765<!--LootActions: Gain_10_Money--></T>
          <T>11080<!--LootActions: Skill_Loot_Dynamic_Small--></T>
        </L>
      </U>
    </U>
  </V>
  <U n="skill_loot_data">
    <E n="effectiveness">STANDARD</E>
    <T n="stat">105774<!--Skill: statistic_Skill_AdultMajor_Photography--></T>
  </U>
  <U n="sub_action">
    <T n="base_weight">2</T>
  </U>
  <E n="target_type">OBJECT</E>
  <L n="test_globals">
    <V t="statistic">
      <U n="statistic">
        <T n="stat">111877<!--Statistic: statistic_Object_PhotoStudio_InPlaceCount_2Sims--></T>
        <V n="threshold" t="value_threshold">
          <U n="value_threshold">
            <T n="value">1</T>
          </U>
        </V>
        <E n="who">Object</E>
      </U>
    </V>
  </L>
  <T n="visible">False</T>
</I>
Message 4 of 4 (28 Views)