Product: The Sims 4 Platform:PC Which language are you playing the game in? English How often does the bug occur? Every time (100%) What is your current game version number? 1.51.77.1020 What expansions, game packs, and stuff packs do you have installed? Get Famous, Seasons, City Living, Get Together, Get to Work, StrangerVille, Jungle Adventure, Laundry Day Stuff, Vampires, Vintage Glamour Stuff, Romantic Garden Stuff, Outdoor Retreat, Spa Day, Cool Kitchen Stuff, Perfect Patio Stuff, Holiday Celebration Stuff Steps: How can we find the bug ourselves? Build a nightclub on a lot with VIP doors, then send the active sim to the lot, and replace the VIP doors with other doors in "Manage World" and back to control the sim Steps: How can we find the bug ourselves? Build a nightclub on a lot with VIP doors, then send the active sim to the lot, and replace the VIP doors with other doors in "Manage World" and back to control the sim What happens when the bug occurs? LastException.txt file is generated. Bouncers still appear on the lot even after the door has been replaced but they are not guarding the door What do you expect to see? To be able to replace the VIP door while the sim is on the lot without getting any error Have Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them. Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
I built a nightclub with VIP doors. When my sim went to the lot but couldn't enter I replaced the VIP doors with other normal doors in "Manage World" and back to control the sim, then the LastException error occurred and the bouncers would still appear on the lot. I've reload the save and tried to control another sim in the household who was not on that lot and brought the sim back home from that lot, but whenever the sim came to that lot again, the same problem would occur. The problem would be solved only if I put the VIP doors back.
<?xml version="1.0" ?><root> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:28</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StoreObjectInfoLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VIPRope_Store_DoorInfo'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 549, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:28</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <RemoveObjectInfoLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VIPRope_Remove_DoorInfo'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 549, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1117, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 213, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 451, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 836, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 149, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 238, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 304, in call_post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 537, in post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 77, in _destroy File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 398, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 124, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:28</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while calling remove on situation_VIPRope_Bouncer(0) (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 549, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1117, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 213, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 451, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 836, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 149, in remove File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 238, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 304, in call_post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 537, in post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 77, in _destroy File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 398, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 124, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:28</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception while notifying customer in sim spawner service (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 113, in wrapped File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 109, in finally_wrap File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 157, in wrapper File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 175, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 356, in c_api_client_connect File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 549, in do_zone_spin_up File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 924, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:55</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <StoreObjectInfoLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VIPRope_Store_DoorInfo'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:55</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception when applying action <RemoveObjectInfoLootOp ParticipantType.Actor> for loot <class 'sims4.tuning.instances.loot_VIPRope_Remove_DoorInfo'> (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1117, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 213, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 451, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 836, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 149, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 238, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 304, in call_post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 537, in post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 77, in _destroy File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 398, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 124, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:55</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception thrown while calling remove on situation_VIPRope_Bouncer(0) (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1117, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 213, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 451, in _self_destruct File "T:\InGame\Gameplay\Scripts\Server\situations\situation_manager.py", line 836, in destroy_situation_by_id File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 179, in remove_id File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 149, in remove File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 238, in remove File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 304, in call_post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 537, in post_remove File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 77, in _destroy File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 192, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 155, in test_resolver File "T:\InGame\Gameplay\Scripts\Server\event_testing\tests.py", line 398, in run_tests File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 124, in __call__ File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> <report><version>2</version><sessionid>5dc1a6757a4bffa05cdc2680</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2019-05-15 22:49:55</createtime><buildsignature>Local.Unknown.Unknown.1.51.77.1020-1.200.000.389.Release</buildsignature><categoryid>resolver.py:698</categoryid><desyncid>5dc1a6757a4bffa05cdc2680</desyncid><systemconfig/><screenshot/><desyncdata>Exception while notifying customer in sim spawner service (ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object) Traceback (most recent call last): Caught and logged: File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 205, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 463, in update File "T:\InGame\Gameplay\Scripts\Server\time_service.py", line 112, in update File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2576, in _startup_sim_gen File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 889, in on_sim_creation File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 924, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 921, in _customer_success_notification File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1623, in on_sim_creation_callback File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer.py", line 1107, in _assign_sim_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\bouncer\bouncer_request.py", line 302, in _assign_sim File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1040, in on_sim_assigned_to_request File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 838, in _on_add_sim_to_situation File "T:\InGame\Gameplay\Scripts\Server\situations\base_situation.py", line 1616, in _set_job_for_sim File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 62, in _on_set_sim_job File "T:\InGame\Gameplay\Scripts\Server\situations\complex\security_bouncer_situation.py", line 101, in _apply_loots File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 384, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot.py", line 381, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 198, in apply_to_resolver File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\loot_basic_op.py", line 185, in resolve_participants File "T:\InGame\Gameplay\Scripts\Server\event_testing\resolver.py", line 698, in get_participants ValueError: Trying to use SingleSimResolver with unsupported participant: ParticipantType.Object rtim=0</desyncdata></report> </root>
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