Re: [NEEDS INPUT] [DU] University Sims Throwing LE With Homework

by canelacaliente
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Original Post

[NEEDS INPUT] [DU] University Sims Throwing LE With Homework

[ Edited ]
★★★ Pro

Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.62.67.1020
What expansions, game packs, and stuff packs do you have installed? Expansions: All Game Packs: Dine Out, Spa Day, Strangerville Stuff Packs: My First Pet, Perfect Patio, Moschino
Steps: How can we find the bug ourselves? Wait in Stragerville until an NPC decides to do their homework.
What happens when the bug occurs? A last exception file is created.
What do you expect to see? No last exception file to be created
Have you installed any customization with the game, e.g. Custom Content or Mods? Never used.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure 

 

Below is the Last Exception:

 

 

Spoiler
<?xml version="1.0"?>
<report>
  <version>2</version>
  <sessionid>cc52fbf9ae05a8405ebbf002</sessionid>
  <type>desync</type>
  <sku>ea.maxis.sims4_64.15.pc</sku>
  <createtime>2020-05-20 07:18:44</createtime>
  <buildsignature>Local.Unknown.Unknown.1.62.67.1020-1.200.000.442.Release</buildsignature>
  <categoryid>commodity.py:1210</categoryid>
  <desyncid>cc52fbf9ae05a8405ebbf002</desyncid>
  <systemconfig/>
  <screenshot/>
  <desyncdata>[tingyul] Exception thrown while loading an object in an inventory. &#xD;
Object: object_University_TermPresentation_ClassD:0x0000000000000000 Owner:  (AttributeError: 'NoneType' object has no attribute 'owner')&#xD;
Traceback (most recent call last):&#xD;
  File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 179, in wrapper&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 206, in c_api_server_tick&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 477, in update&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 679, in update&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 817, in _spawn_next_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner_service.py", line 851, in _spawn_requested_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_spawner.py", line 448, in spawn_sim&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim_info.py", line 1946, in create_sim_instance&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 183, in create_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 575, in add&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 181, in add&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\object_manager.py", line 87, in call_on_add&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\indexed_manager.py", line 305, in call_on_add&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 2557, in on_add&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 724, in load_items&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\sim_inventory_component.py", line 137, in _load_item&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 734, in _create_inventory_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\system.py", line 191, in create_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 734, in &lt;lambda&gt;&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\inventory.py", line 742, in _post_create_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\game_object.py", line 1258, in load_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2056, in load_object&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\script_object.py", line 2139, in load&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\objects\components\statistic_component.py", line 1165, in load&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 198, in load&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 2103, in load_statistic_data&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 1230, in load_statistic_data&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity_tracker.py", line 64, in set_value&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_tracker.py", line 406, in set_value&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1892, in set_value&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 294, in set_value&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 275, in set_value&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic.py", line 290, in _notify_change&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\continuous_statistic.py", line 706, in _update_callback_listeners&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\base_statistic_listener.py", line 76, in trigger_callback&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1236, in _update_state_up&#xD;
  File "T:\InGame\Gameplay\Scripts\Server\statistics\commodity.py", line 1210, in _commodity_telemetry&#xD;
AttributeError: 'NoneType' object has no attribute 'owner'&#xD;
rtim=0&#xD;
ClientInfo isn't here</desyncdata>
</report>

Here is the links to the save:  https://1drv.ms/u/s!Agz9k3UFAizZh3Nj8kbjZ4sQmZd_?e=DWFxS9 

 

EDIT by Crinrict: Added Tag to Title, Adjusted LE to be more readable

Message 1 of 3 (725 Views)

Re: [NEEDS INPUT] [DU] University Sims Throwing LE With Homework

Hero
@canelacaliente Don't think this is related to SV.

There's several of those LEs posted in this thread: https://answers.ea.com/t5/Bug-Reports/OPEN-DU-Term-presentation-board-gone-not-received-and-can-t-ge...

Not sure if the disappearing is related to the LE or not.

I'm not going add this as of now as we have a patch coming June 2nd and should they fix the presentation board error it would be best to just retest if this error also still occurs.

Good Luck
Crin

Trennlinie

I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.



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Message 2 of 3 (670 Views)

Re: [NEEDS INPUT] [DU] University Sims Throwing LE With Homework

★★★ Pro

Sim is still receiving an LE when doing homework.  The LE caused all the Sims on the lot to reset.  I believe this LE is different than the first one I reported.

 

<report>
<version>2
</version>
<sessionid>6cea8371e1c0010e5f5c8f63</sessionid>
<type>desync</type>
<sku>ea.maxis.sims4_64.15.pc</sku>
<createtime>2020-09-12 03:33:30</createtime>
<buildsignature>Local.Unknown.Unknown.1.66.139.1020-1.200.000.464.Release</buildsignature>
<categoryid>animation_element.py:185</categoryid>
<desyncid>6cea8371e1c0010e5f5c8f63</desyncid>
<systemconfig/>
<screenshot/>
<desyncdata>Exception in Sim Timeline: Exception running Element (RuntimeError: ASM :: Book_StartStop (HANDLE :: 65706)&gt;: Attempt to traverse between two states (entry -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4A8752BA8; to 'object_sim' at 0x00007FF49E225490&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'book': (&lt;weakref at 0x00007FF4E1C9EC00; to 'book_Homework_University' at 0x00007FF498C09BD0&gt;, None, &lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running [Rally]book_Homework_University_ClassD:34042 on book_Homework_University:0x00d20bdf186a0023 (guaranteed)))&#13;&#10;Traceback (most recent call last):&#13;&#10;
File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\animation_element.py", line 185, in do_begin&#13;&#10; File "T:\InGame\Gameplay\Scripts\Server\animation\asm.py", line 1064, in requestRuntimeError: ASM :: Book_StartStop (HANDLE :: 65706)&gt;: Attempt to traverse between two states (entry -&gt; exit) where no valid path exists! Actors {'x': (&lt;weakref at 0x00007FF4A8752BA8; to 'object_sim' at 0x00007FF49E225490&gt;, None, &lt;AnimationParticipant.ACTOR = 101&gt;), 'book': (&lt;weakref at 0x00007FF4E1C9EC00; to 'book_Homework_University' at 0x00007FF498C09BD0&gt;, None, &lt;AnimationParticipant.TARGET = 103&gt;)} (debug context: running [Rally]book_Homework_University_ClassD:34042 on book_Homework_University:0x00d20bdf186a0023 (guaranteed))rtim=0&#13;&#10;Client Session Time: 28.60&#13; &#10;Num Save Errors: 0&#13; &#10;Num Load Errors: 0&#13; &#10;Current Game State: 0x96d01090&#13; &#10;Origin Version: 10,5,83,43781&#13; &#10;Modded: False&#13; &#10;SystemInfo: Windows 10 10.0.18362 GPU: NVIDIA GeForce GTX 950M nvldumdx.dll 23.21.13.8857, GUID: D7B71E3E-50DA-11CF-6A51-933218C2DA35&#13; &#10;</desyncdata>
</report> </root>

 

 

 

 

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