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Re: Mod lock for GA not working

by EA_MindTricks
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Original Post

Re: Mod lock for GA not working

EA Star Wars: Galaxy of Heroes Team
Hi all, just a small update, we've flagged this for investigation with the game team. While we were not able to reproduce it yet, we are looking into it.
Message 21 of 38 (1,092 Views)

Re: Mod lock for GA not working

[ Edited ]
★★★★ Novice

@EA_MindTricks thank you Standard smile

Message 22 of 38 (1,074 Views)

Re: Mod lock for GA not working

★★★★ Novice

Before the last GA started I changed my mods, equipping power mods to Tarkin and Vader, and giving my bounty hunters crit chance and dmg mods. Once the event was locked I switched the power mods to my bh in order to complete the chewie event, and during the attacking phase, I long pressed my vader and guess what ? In the right side of the screen, where mods are showed.. there were no mods at all.

Message 23 of 38 (1,056 Views)

Re: Mod lock for GA not working

[ Edited ]
★★★★ Novice

I've been having this same issue.  It happened again when I ran JKR in GA this afternoon and the first person on my team to go was Plo Kloon. I didn't move any mods until the first attack phase.

 

Decided to try an experiment to see if it was using my currently equipped mods instead of the mods that it should have locked in for GA.  This appears to be the case.  My Traya was at 244 speed for lock in and Darth Nihilus was at 229.    Enemies fastest toon was a 228 Colonel Starck under Veers lead for a total of 248.   I moved some mods around on Traya and Darth Nihilus, taking Traya to 258 and Darth Nihilus to 272.   The first person to go in the match was Darth Nihilus.

 

So it looks like this glitch lets you re-use your best mods, exactly what the lock in supposed to prevent.

Message 24 of 38 (1,005 Views)

Re: Mod lock for GA not working

Message 25 of 38 (944 Views)

Re: Mod lock for GA not working

★★★★ Novice
Also happened to me in GA and TW, I have done some testing and posted it here:
https://answers.ea.com/t5/Bug-Reports/GA-and-TW-don-t-lock-mods-for-attack/m-p/7830704#M25686
Message 26 of 38 (927 Views)
Highlighted

Re: Mod lock for GA not working

EA Star Wars: Galaxy of Heroes Team
Hi all, thanks for all the info provided. We've flagged this as a bug and currently looking into it.
Message 27 of 38 (1,608 Views)

Re: Mod lock for GA not working

★★★★ Novice

Well, here's a consistent repro video: https://youtu.be/_6f4tymJu-4

Message 28 of 38 (521 Views)

Re: Mod lock for GA not working

★★★★ Novice

@EA_MindTricks a video how to reproduce the problem uploaded by a YouTuber https://youtu.be/_6f4tymJu-4

Message 29 of 38 (400 Views)

Re: Mod lock for GA not working

★★★★ Novice

I've had a number of opponents that have likely been using this exploit (I see that they have no mods on any of their offensive teams because they intend to use the same set of mods for every battle). How do I report them?

Message 30 of 38 (366 Views)

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