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Large numbers of overlapping explosions causes soft-lock crash?

by Ryuujin
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Original Post

Large numbers of overlapping explosions causes soft-lock crash?

[ Edited ]
★★★★ Novice

Product: Anthem
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number Geforce RTX 2080
Enter RAM memory size in GB 16GB
Please select your region North America
Were you on an Expedition when the issue occurred? Yes
What type of Expedition were you on when the issue occurred? Stronghold
What was the name of the Mission / Contract / Stronghold you were on? Tyrant Mines
What was your chosen difficulty level? Grandmaster 2
What Javelin were you using when the issue occurred? Interceptor
What was your Expedition team makeup? Random Freelancers
Where did this issue occur? Please include menu name or in game location. Tyrant boss fight
When did this happen? (dd.mm.yy hh:mm) Multiple occasions
Summarize your bug When hitting large numbers of targets simultaneously (Such as during the trash-mob phase of the fight) with an explosion inducing attack (ie. Conductive component melee, Sudden Death strike ability), the game soft locks and crashes for all party members.
How often does the bug occur? Occasionally (10% - 49%)
Steps: How can we find the bug ourselves? 1. Equip an explosion causing melee ability that can hit large numbers of targets. "Sudden Death" is the most common cause 2. Melee attack a large stack of enemies in close proximity so it triggers a large number of overlapping explosions.
What happens when the bug occurs? The game soft-locks and crashes, this often affects multiple party members, if not the entire team. During the soft lock the scene becomes frozen, but you can still pan the camera for a few second until the game closes.
What should be happening instead? The spirit of Chuck Norris is invoked and the enemies are roundhouse kicked into the void Wink

My theory is that this is creating a Venn-Diagram of doom. Each enemy struck is triggering an explosion, which hits each adjacent enemy. And if enough enemies are stacked up in the same place, you're looking at a dozen enemies, each being struck a dozen times by different explosions.

 

But that's just a guess. I've had this issue occur at least 4 times now, every time after using Sudden Death or interceptor's melee attack with the Conductive Matrix inscription installed; both of which create explosions that hit adjacent foes, while in a very densely packed environment.

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