Invisible Character Models

by RogueZeroRendar
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Original Post

Invisible Character Models

★★★★★ Expert

Product: Star Wars Battlefront II
Platform:PC
What is your issue related to? General
Summarize your bug Player Characters get totally or partially invisible. This is also accompanied by all sounds getting muted (100% of the times with me)
What is your gamertag/PSN ID/EA Account name? RogueZeroRendar
How often does the bug occur? Occasionally (10% - 49%)
Can you tell us the date (MM/DD/YYYY) that you saw the bug?
What time did you see the bug? (HH:MM AM/PM)
In what game mode did the bug occur? Heroes vs. Villains
What is your time zone?
Steps: How can we find the bug ourselves? I have no idea, but long gaming sessions, or playing with serious lag may be the culprit
What happens when the bug occurs? Models disappear partially or totally, and in all cases this happened to me, it was after losing every ingame sound and music
What do you expect to see?
Please select your region North America, South America
AMD or Nvidia Model Number

This clip is old, but I've experienced this already in Season 2 Part 2 patch in Galactic Assault (this clip is from HvV)

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Re: Invisible Character Models

Community Manager (retired)

Thanks @RogueZeroRendar

 

I'll send it to our specialists, but could you also post your DxDiag report? I know that they usually really appreciate it, when it comes to such issues.

 

Cheers!

/Ataashi

Message 2 of 3 (1,784 Views)

Re: Invisible Character Models

[ Edited ]
★★★★★ Expert

Whenerver I get to experience this BUG again I'll sure do it @EA_Ataashi. I too got the feeling this BUG, and the one which cuts sound (which happen together quite frequently), can be related to poor processing from the GPU or maybe even CPU. Not that the fault is necessarily from our hardware, but something probably goes wrong there and in turn the game simply acts erroneously like this.

 

But fortunately I very rarely experience this BUG nowadays. The sound cutting out from nowhere I experience very frequently, maybe in the latest patch (or a recent patch at least) they have messed with something that triggers that BUG more oftenly. I don't know.

 

But thanks for caring

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