May 2019
@chinoguevara are you sure you were not unfortunate to look directly in the tears of the sun? Also do any of the video's represent your issue adequately?
May 2019
@EA_Blueberry @ Ive seen the same type of issue on xbox with the parachutes. On that issue, the player with the mesh bug is completely unaware (probably the same here).
So that probably means that on the client-side, the mesh of a player object is rendering outside the expect values and needs to be re-rendered, updated, or something. If frostbite uses anything like event listeners, I wonder if its possible to check for, "if (objRenderLength > obj.maxValue) resetVal();
May 2019
Please let us know if you continue to see this after yesterday's update.
May 2019
Multiple reports now, even after the last patch.
May 2019
Seen this happen on several times on the playstation. Last time it happened today when i actually had benefits from it, making me spot the enemy long before i would normally do. Since it wasn't my first encounter of this, i knew what to do and that the enemy was at the bottom of that ... shape.
June 2019
again after last patch same problem. solve this please!