November 2014 - last edited October 2017 by crinrict
The "Digital World" specular is missing its alpha channel (all wall heights). Does not look like it's intentional since the half-high counterpart has one.
1.2.24.20
Solved! Go to Solution.
November 2016
@IrishMadCat_EA @tastytourist I just took a look in my game, and it appears that the "alpha channel" (I put it in quotes because I don't really know what I'm talking about :D) has been removed from the Pixel Perfect wall pattern. Neither pattern has a shiny aspect to it anymore, but they do match now. May not be the outcome @tastytourist was hoping for though!
November 2014
Added
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
February 2015
Still the same thing in 1.4.83.1010.
December 2015
Is this still an issue ?
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
January 2016
I'm still seeing the same issue in 1.14.
November 2016
hi @tastytourist Is this still occurring? If so can you provide your Dxdiag and the config.log file located in Documents > Electronic Arts > The Sims 4 Thank you in advance for any further information you can provide.
November 2016
@IrishMadCat_EA @tastytourist I just took a look in my game, and it appears that the "alpha channel" (I put it in quotes because I don't really know what I'm talking about :D) has been removed from the Pixel Perfect wall pattern. Neither pattern has a shiny aspect to it anymore, but they do match now. May not be the outcome @tastytourist was hoping for though!