November 2019 - last edited November 2019
Hi, I recently came across a very frustrating bug. I was creating a new community build with 4 floors but all on the same level of height. I was almost finished when I realized I had hardly any room to put stairs, hence my decision to move a few walls... But the game didn't allow me. I have the different heightened clustered blocks error, implying I have different heights of foundations (which I don't). After fiddling a bit with the walls, I could see that even tho the building has a small foundation showing up, all the walls I'm placing directly on the floor (the only area where I can actually put some without any error) don't have any. If I try to lower the entire building down to the floor, all the subsequent walls I will place will be deep down into the floor. It's like if the game wasn't taking the current foundations into account. I really don't know what to do. I tried to use the bulldozer, checking each room, getting rid of ghost rooms, repairing my game and typing a few debug codes.
@Taniouchka I've merged your post into the master thread for this issue. Thanks for providing the info.
Product: The Sims 4
Which language are you playing the game in? Deutsch
How often does the bug occur? Every time (100%)
What is your current game version number? 18.104.22.1680
What expansions, game packs, and stuff packs do you have installed? All expansions, game packs and stuff packs are installed.
Steps: How can we find the bug ourselves? Go to the property honeydew fields in Britchester. Demolish the house and build a new house with foundations. Then they save the game and reload it, it is not possible to place new walls in the house.
What happens when the bug occurs? After rebooting, I can not place any walls in the house.
What do you expect to see? That I can continue to build the house after rebooting.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
This error has happened to me for the second time now and after several tests this error does not occur in the old worlds. Unfortunately, I do not know if other properties in Britchester or Foxbery are affected.
If you tearing off this plot and then build a new house with foundation, you can not make any further changes (no walls) after reloading your score. I started to build and wanted to continue building the next day, it was not possible to put new walls in the interior. I then took the plot and placed it in Oasis Springs, where I was able to continue building.
Hello @SheriGR , the error only occurs when you have saved, stopped and restarted the game. I have tested the problem several times. Mods folder removed, the game cleaned up and repaired. For the test, I have started a completely new game. I still have the house and the score.
November 2019 - last edited January 2020
Yes @Hoppel785, I had also found out from another helper after doing my initial test that the reason the error didn't show on my test was the fact that, as you said, if I had "saved, stopped and restarted the game" it would have occurred in my first video. (Sorry I didn't mention this later, as I think someone else did).
I'm adding here a video showing that I when I re-entered the lot after saving, exiting, etc., all of the issues that @schnuck01 mentioned did occur just like in her video.
Video showing error when re-entering the lot: https://youtu.be/z8PqYuco7vc
(Note: My original test where I had not left the lot yet and that did not show the error is posted on comment #23.)
November 2019 - last edited November 2019
Oh wow, that makes complete sense since I never finish a build in one session and am always exiting the game and coming back to it. Wouldn't have even guessed this is what was triggering it. Crazy.
Edit: I was also able to complete a build on this lot and I save/stop/restart many, many, many times. I wonder if it is only happening after the first bulldoze of original building?
I'm having this same issue. I found that in my game at least, it's just that lot. I saved the house to my library and finished building it on one of the 20x15 lots in Newcrest, then moved it back to the Britechester lot. Obviously a little unwieldy, but it's not a terrible workaround.