October 2020 - last edited October 2020
Product: Star Wars: Squadrons
Platform:Sony Playstation 4
Please specify your platform model. Sony PlayStation 4
What is your gamertag/PSN ID/EA Account name? goon_steppin
Are you playing in VR? No
Which part of the game is the issue happening in? Other
Please explain 'Other' Flight
What were you doing when the bug occurred? Step by Step detail is helpful. Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
Where did this issue occur? Please include menu name or in game location. Flight. Always
When did this happen? (dd.mm.yy hh:mm) 01.10.20 12:00
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
What do you expect to see? Maybe put yaw/pitch/roll max input at 50% so that diagonal input qualifies as max input. I'm not sure. Ace Combat games might be good for reference.
Which ship were you playing? If not applicable, just answer "no" or "none." No
What components were you using? None
Which customizations (if any) were you using? None
Product: Star Wars: Squadrons
Platform:Sony Playstation 4
Please specify your platform model. Sony PlayStation 4
What is your gamertag/PSN ID/EA Account name? goon_steppin
Are you playing in VR? No
Which part of the game is the issue happening in? Other
Please explain 'Other' Flight
What were you doing when the bug occurred? Step by Step detail is helpful. Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
Where did this issue occur? Please include menu name or in game location. Flight. Always
When did this happen? (dd.mm.yy hh:mm) 01.10.20 12:00
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
What do you expect to see? Maybe put yaw/pitch/roll max input at 50% so that diagonal input qualifies as max input
Which ship were you playing? If not applicable, just answer "no" or "none." No
What components were you using? None
Which customizations (if any) were you using? None
Product: Star Wars: Squadrons
Platform:Sony Playstation 4
Please specify your platform model. Sony PlayStation 4
What is your gamertag/PSN ID/EA Account name? goon_steppin
Are you playing in VR? No
Which part of the game is the issue happening in? Other
Please explain 'Other' Flight
What were you doing when the bug occurred? Step by Step detail is helpful. Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
Where did this issue occur? Please include menu name or in game location. Always
When did this happen? (dd.mm.yy hh:mm) 02.10.20 12:00
How often does the bug occur? Every time (100%)
How severe is your issue? Can play, but it's highly frustrating
What happens when the bug occurs? Any two of Roll, Pitch or Yaw functions assigned to the same analog stick are nerfed when receiving diagonal analog input. For example, if you put roll and pitch on the left stick, you cannot effectively perform rolling and pitching simultaneously, as they both seem to receive half as much input value. This forces you into performing one after the other, and feels pretty bad. Raising sensitivity has little effect. This occurs on both custom and preset control schemes.
What do you expect to see? Maybe set max input threshold of yaw/pitch/roll to 50% of the stick input, so that diagonal input counts as max input.
Which ship were you playing? If not applicable, just answer "no" or "none." No
What components were you using? None
Which customizations (if any) were you using? None
Solved! Go to Solution.
October 2020 - last edited October 2020
This post is marked as "solved" so it's easier to find and read for everyone.
Hi Pilots!
This has been flagged with our team, and we're investigating. There are a lot of issues being reported right now, so apologies if we're late responding on what's been picked up.
Also, @SD13_CAGE - as a heads up, @EA_Guy and @EA_Zoe haven't worked at EA in a few years, so don't expect a response from them any time soon :-)
October 2020 - last edited October 2020
@goonShoeSame issue on PC with Xbox One Controller. I confirm it’s extremely frustrating.
October 2020 - last edited October 2020
Someone made a video that perfectly demonstrates the issue
October 2020
October 2020
Thanks for posting that, I'll upvote there as well
October 2020
It’s the same for me on the Xbox.
October 2020
This sounds like two different things reported here, and only one is a problem.
With default controls, pitch+yaw, a diagonal input seems to move the point of aim the same rate as on either axis alone, and that is totally desirable in my opinion because you move the stick in a circle and the point of aim moves in a perfect circle. This is needed for muscle memory. In the real world if a stick controlling pitch and yaw worked differently, I'd call that a bug because diagonal point of aim should never speed up.
The problem is with the AVIATOR controls, pitch+roll. When you give full pitch input, and slowly rotate towards the side, the problem is obvious. First your pitch rate drops gradually to about half - with zero roll up to 45 degrees. When you hit 45 degrees it feels like half roll suddenly kicks in, with your half pitch. As you rotate towards the side pitch continues to bleed off to zero as roll rate increases to the maximum. Roll shouldn't be ignored in a huge cone on the y axis, and pitch shouldn't bleed off when the stick is held slightly off axis when yaw is not the other axis.
Full diagonal input should probably be mapped to full pitch and full roll. Like a square mapping. Stick mashed up from -45 to 45 degrees should be full pitch at least. From 45 to 0, pitch should slide from full rate to none. Maybe slightly different mapping would feel better with circular joystick movement, but full pitch should always be available in a large arc, and roll needs to be available when the stick is left or right of center in any condition.
October 2020
Same issue Xbox 360 controller on PC
October 2020
October 2020