Damage Scaling on Interceptor

by Skydsler
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Damage Scaling on Interceptor

★ Apprentice

Product: Anthem
Platform:PC
Please specify your platform model. PC
AMD or Nvidia Model Number RTX2080
Enter RAM memory size in GB 16
Please select your region Europe
Were you on an Expedition when the issue occurred? Yes
What type of Expedition were you on when the issue occurred? Freeplay
What was the name of the Mission / Contract / Stronghold you were on? ALL
What was your chosen difficulty level? Grandmaster 1
What Javelin were you using when the issue occurred? Interceptor
What was your Expedition team makeup? Mix of the above
Where did this issue occur? Please include menu name or in game location. Melee fight
When did this happen? (dd.mm.yy hh:mm) -
Summarize your bug there is a 2,76~ Down Scaling on Melee slot
How often does the bug occur? Every time (100%)
Steps: How can we find the bug ourselves? Try to fight with only a 80 or 75 Melee Slot is used
What happens when the bug occurs? Low Damage and wrong dmg is shown on item
What should be happening instead? FIX

Hi together,

 

today ive invested a bit of my time to tear down the interceptor vs XXX damage.

 

There is ONE BIG problem with Scaling.

 

If we take a closer look to a 80 Melee weapon... 

 

Level 80 Melee Weapon

Blades of Warding

3135 Damage

 

Thats nice and okay, BUT there is a 2,76~ Down Scaling... this Weapon only deals 1135 by hit.

 

Everything on a interceptor 80 melee slot is scaling with 1135...

EXAMPLE: Perk on any slot ( + 30% Damage on javelin ) are 340 Damage more by melee hit.

 

Any other class is fine... Rager melee slot are 4478 and it deals 4478 by one hit...

 

i attached a PDF ( in german Standard smile ) where you can have a closer look to scaling

 

 

So my Question to Dev´s or Management : ITS A FEATURE OR A BUG?!

 

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