December 2020 - last edited April 2021 by crinrict
Product: The Sims 4
Platform:PC
Which language are you playing the game in? English
How often does the bug occur? Often (50% - 99%)
What is your current game version number? 1.68.156.1020
What expansions, game packs, and stuff packs do you have installed? Get Famous, Cats & Dogs, Get To Work, City Living, Dine Out, My First Pet Stuff
Steps: How can we find the bug ourselves? Create a retail store, add mannequins to it. Mannequins in the stores provided by Get to Work are working.
What happens when the bug occurs? All the Sims who try to interact with mannequins come up with error messages (the thought bubble with the footprints and x) regardless of where I put them. This means they can't try on outfits or purchase them, and my Sim (who owns the store) can't set random outfits.
What do you expect to see? I expect to see Sims walking over to mannequins and interacting with them, be it purchasing, trying on, or putting random outfits on them.
Have you installed any customization with the game, e.g. Custom Content or Mods? Not now. I've removed them.
Did this issue appear after a specific patch or change you made to your system? Neutral/Not Sure
Photo of set-up: https://drive.google.com/file/d/1n-_P_I_VNaDKv8stXprlI-WuXEtrSrrb/view?usp=sharing
The only exception is the mannequin in the corner (with the dark sweater). It doesn't matter where I put the rest of them, they don't work.
Edit By Crinrict: Added Tag to Title
December 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
December 2020
Sorry, I am super new to Sims 4 troubleshooting and I have no idea what "lastexception" or what doc folder you're referring to are.
December 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
December 2020
Yep, I have a few! Thanks for bearing with me. How can I use these to help fix the issue?
https://drive.google.com/file/d/13vtTvTE9_80CTbvS8kn9xBqkz6AVXj24/view?usp=sharing
December 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
December 2020 - last edited December 2020 by crinrict
<?xml version="1.0" ?><root>
<report><version>2</version><sessionid>1daf05932946c63f5fcae640</sessionid><type>desync</type><sku>ea.maxis.sims4_64.15.pc</sku><createtime>2020-12-04 23:40:17</createtime><buildsignature>Local.Unknown.Unknown.1.68.156.1020-1.200.000.477.Release</buildsignature><categoryid>transition_sequence.py:2893</categoryid><desyncid>1daf05932946c63f5fcae640</desyncid><systemconfig/><screenshot/><desyncdata>Exception in Sim Timeline: Exception hard-stopping element (AssertionError: Source spec not in the posture graph: stand@object_sitBarstoolQA_01:0x08670c4c3096228e, carry, surfacelot_target@object_barProC2x1_01:0x08670c4c307a228c[1] for interaction: running crafting_resume:87658 on object_IngredientTray_Veg:0x0a470c4d96ec656b (guaranteed)) Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\server\client.py", line 257, in select_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\choices.py", line 252, in select File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 236, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 224, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 212, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1361, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2894, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2850, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1484, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1531, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3425, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3216, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3278, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2743, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2893, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4840, in get_segmented_paths AssertionError: Source spec not in the posture graph: stand@object_sitBarstoolQA_01:0x08670c4c3096228e, carry, surfacelot_target@object_barProC2x1_01:0x08670c4c307a228c[1] for interaction: running crafting_resume:87658 on object_IngredientTray_Veg:0x0a470c4d96ec656b (guaranteed) During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 703, in process_one_interaction_gen GeneratorExit During handling of the above exception, another exception occurred: Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 655, in _stop_element_tree File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 403, in _hard_stop File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3847, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 705, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 907, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 119, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 895, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 979, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 340, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2894, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2850, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1484, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1531, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3425, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3216, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3278, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2743, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2893, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\posture_graph.py", line 4840, in get_segmented_pathsAssertionError: Source spec not in the posture graph: stand@object_sitBarstoolQA_01:0x08670c4c3096228e, carry, surfacelot_target@object_barProC2x1_01:0x08670c4c307a228c[1] for interaction: running crafting_resume:87658 on object_IngredientTray_Veg:0x0a470c4d96ec656b (guaranteed)rtim=0 Client Session Time: 58.77 Num Save Errors: 0 Num Load Errors: 0 Current Game State: 0x96d01090 Origin Version: 10,5,89,45622 Modded: False SystemInfo: Windows 10 10.0.19041 GPU: NVIDIA GeForce GTX 1050 nvldumdx.dll 24.21.13.9836, GUID: D7B71E3E-5FCD-11CF-F455-EC271BC2D535 </desyncdata></report>
</root>
Edit: I'm sorry, the forum is automatically making anything that says "surface: s" into an emoji. I put it into a google doc you should be able to access and edit here: https://docs.google.com/document/d/1Ffr531RswUrfAps5FW6vby8yH9VB21fSQIdpV8KJKWI/edit?usp=sharing
Edit By Crinrict: Added Spoiler Tags
December 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads
December 2020
Deleted. I had multiple sims try interacting, and no new files were created,
December 2020
Good Luck
Crin
I don't work or have any association with EA. I give advice to the best of my knowledge and cannot be held responsible for any damage done to your computer/game.
Please only contact me via PM when asked to do so.
Important Threads