January 2019
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Galaxy s9
OS Version Android
Ally Code: (Find it here: http://bit.ly/AllyCode ) 724539651
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug Https://youtu.be/EJ1bs7QA0QQ https://youtu.be/5tXlBzwmDPg Above are 2 separate videos I made showing the issue. They show that after a character has 3 stacks of c3po's confuse, and that character uses their basic ability, their cooldowns are not getting increased. They videos have audio explaining as well.
Steps: How can we find the bug ourselves? Please fix this bug and make sure the 3rd stack of confuse is increasing cooldowns. I invested 2 zetas into this character and had to use 1 zeta and real work money just to unlock him. Connection Type Wifi Arts Inc.
Connection Type Mobile
Please select your region North America
Country Us
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Galaxys9
OS Version Android
Ally Code: (Find it here: http://bit.ly/AllyCode ) 724539651
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug https://youtu.be/EJ1bs7QA0QQ https://youtu.be/5tXlBzwmDPg Above are 2 separate videos I made showing the issue. They show that after a character has 3 stacks of c3po's confuse, and that character uses their basic ability, their cooldowns are not getting increased. They videos have audio explaining as well
Steps: How can we find the bug ourselves? Please fix this bug. I invested 2 zetas into this character and had to use 1 zeta and real work money just to unlock him.
Connection Type Wifi
Please select your region North America
Country Us
Solved! Go to Solution.
January 2019
January 2019 - last edited January 2019
So do you have any videos where this happens after they use a special first? Because in these situations, it appears as though you are always going first, and putting the three stacks right away.
Since specials start on 0 cooldown, when they use their basic, cooldowns are going to 1. Then they get another turn and they are available again. This seems WAI. The point of the confused stacks would seem to be to permanently AB them once their specials are already on cooldown.
January 2019
January 2019
But Nihilus increases cooldowns before that character's turn. So I suppose the question is if the cooldown decrease upon turn complete is a bugged interaction with Threepio, or if the effect was only meant to be applied to abilities already on cooldown (which is how I read it during the kit reveal, because otherwise you would need an ability blocker to get them to use their basic, which doesn't seem very self-contained). Still I will concede that this question is still on the table.
But even so, it seems the bug would be limited to this first turn interaction, until we see evidence that it also happens after abilities have been used.
January 2019
https://www.youtube.com/watch?v=EJ1bs7QA0QQ&feature=youtu.be
This is a video that the OP posted in his bug summary. OP brings up a good point about Darth Nihilus's drain force. Either Drain Force needs to change or confuse isn't working as intended or its WAI. If this is working as intended then the only way to prevent someone from using their specials in their turn with 3 stacks of confuse is by increasing their cooldowns by 2 before they move which can ONLY be done via counters or assist. However, 2 stacks of confuse prevents counter and assists.
I don't think this is WAI at all
January 2019