February 2020
Product: Star Wars: Galaxy of Heroes
Platform:Android Phone
What type of device are you experiencing the issue with? Phone
OS Version 9
Ally Code: (Find it here: http://bit.ly/AllyCode ) 777534577
What type of issue do you have? Gameplay
How often does the bug occur? Every time (100%)
Summarize your bug The bug is we are being required to fill 25 squads per territory even though we only have 49 players. Thought it should be 24 squads. Swore the algorithm was half rounded down of the guild with the least amount of players participating
Steps: How can we find the bug ourselves? My guess is The guild with a name that starts with a letter at the beginning of the alphabet had 49 players in the guild and all joined vs a guild that had 49 of 50 join. (alternatively if the tie breaker is guild I'd use that) I think the algorithm saw we had full participation and defaulted to us having to fill 25 squads per territory.
Connection Type Wifi
Please select your region North America
Country United States of America
We lost a player after the last TW, so well before this TW join period even started. All 49 players joined so we are at full guild participation. The bug is we are being required to fill 25 squads per territory even though we only have 49 players. Thought it should be 24 squads.
Swore the algorithm was half rounded down of the guild with the least amount of players participating.
floor(min(guild_a_participating_players, guild_b_participating_players) / 2)
Solved! Go to Solution.
February 2020
February 2020
February 2020
So I was mistaken and instead TW has always had a poor design?
By rounding up that means a 8 people in the guild need to place an extra defense and 2 people need to place extra fleets. And then on attack the same thing needs to happen.
While this is surmountable for guilds with members that have 3 million + GP, it seems like terrible design for newer players that are in a guild together.
February 2020