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Apex Legends crashes continue after the update

by blu_duck182
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Original Post

Re: Apex Legends crashes continue after the update

★★★★ Newbie

If this is the only way to report bugs on an EA game, then no wonder I haven't had Origin installed until now. I crashed three times in the span of a few hours.

Message 81 of 569 (484 Views)

Re: Apex Legends crashes continue after the update

★★★★ Newbie

Same problem here, just crashed but fortunately I have a crash report to give.

 

Message 82 of 569 (480 Views)

Re: Apex Legends crashes continue after the update

★★★★ Novice
crash:
{
R5Apex: 000000000035A6E6
EXCEPTION_ACCESS_VIOLATION(read): 0000000001000019
}
callstack:
{
KERNELBASE: 000000000008584C
ntdll: 00000000000A80CB
ntdll: 000000000008FD36
ntdll: 00000000000A468F
ntdll: 0000000000004BEF
ntdll: 00000000000A33FE
R5Apex: 000000000035A6E6
R5Apex: 00000000004C04BD
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 00000000000181F4
ntdll: 000000000006A251
}
registers:
{
rax = 0x01000001
rbx = 0x00007FF6EF84E5F0
rcx = 0x00007FF6D5A66860
rdx = 0x000002822FEC9E10
rsp = 0x000000ECA13FDFA0
rbp = 0x00007FF6D5A66860
rsi = 0x000002822FEC9E10
rdi = 0
r8 = 0x000000ECA13FE000
r9 = 0x000000ECA13FDFF0
r10 = 2047 // 0x000007FF
r11 = 0x00007FF6F084F540
r12 = 8
r13 = 0
r14 = 17
r15 = 64
rip = 0x00007FF6C9DBA6E6
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [1, 0, 0, 1], [0x3F800000, 0x00000000, 0x00000000, 0x3F800000] ]
xmm2 = [ [-1, 0, 0.051240791, 0], [0xBF800000, 0x00000000, 0x3D51E1DD, 0x00000000] ]
xmm3 = [ [-nan, -nan, -nan, 0], [-1, -1, -1, 0] ]
xmm4 = [ [nan, nan, nan, nan], [0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Pre-match, post-char select, sound/gfx stutter for a sec, crash before/on map load.
Message 83 of 569 (480 Views)

Re: Apex Legends crashes continue after the update

★★★★ Newbie

crash:
{
R5Apex: 000000000035A6E6
EXCEPTION_ACCESS_VIOLATION(read): 0000000001000019
}
callstack:
{
KERNELBASE: 00000000000EBDD0
ntdll: 00000000000A3167
ntdll: 000000000008B5E6
ntdll: 000000000009F7DD
ntdll: 000000000000D856
ntdll: 000000000009E70E
R5Apex: 000000000035A6E6
R5Apex: 00000000004C04BD
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 0000000000013DC4
ntdll: 0000000000073691
}
registers:
{
rax = 0x01000001
rbx = 0x00007FF78694E5F0
rcx = 0x00007FF76CB66860
rdx = 0x000001B8A0F3BDF0
rsp = 0x0000002692D5DC00
rbp = 0x00007FF76CB66860
rsi = 0x000001B8A0F3BDF0
rdi = 0
r8 = 0x0000002692D5DC60
r9 = 0x0000002692D5DC50
r10 = 2047 // 0x000007FF
r11 = 0x00007FF78794F540
r12 = 8
r13 = 0
r14 = 6
r15 = 64
rip = 0x00007FF760EBA6E6
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [1, 0, 0, 1], [0x3F800000, 0x00000000, 0x00000000, 0x3F800000] ]
xmm2 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm3 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm4 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Message 84 of 569 (478 Views)

Re: Apex Legends crashes continue after the update

★★★ Newbie

crash:
{
R5Apex: 000000000035A6E6
EXCEPTION_ACCESS_VIOLATION(read): 0000000001000019
}
callstack:
{
KERNELBASE: 000000000008584C
ntdll: 00000000000A80CB
ntdll: 000000000008FD36
ntdll: 00000000000A468F
ntdll: 0000000000004BEF
ntdll: 00000000000A33FE
R5Apex: 000000000035A6E6
R5Apex: 00000000004C04BD
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 00000000000181F4
ntdll: 000000000006A251
}
registers:
{
rax = 0x01000001
rbx = 0x00007FF7B8DCE5F0
rcx = 0x00007FF79EFE6860
rdx = 0x000001FA5F74A130
rsp = 0x000000ED8D9FDE40
rbp = 0x00007FF79EFE6860
rsi = 0x000001FA5F74A130
rdi = 0
r8 = 0x000000ED8D9FDEA0
r9 = 0x000000ED8D9FDE90
r10 = 2047 // 0x000007FF
r11 = 0x00007FF7B9DCF540
r12 = 8
r13 = 0
r14 = 106
r15 = 64
rip = 0x00007FF79333A6E6
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [1, 0, 0, 1], [0x3F800000, 0x00000000, 0x00000000, 0x3F800000] ]
xmm2 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm3 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm4 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Message 85 of 569 (474 Views)

Re: Apex Legends crashes continue after the update

★★★★ Newbie

After 4-5 games:

 

crash:
{
R5Apex: 000000000121CDD7
EXCEPTION_ACCESS_VIOLATION(write): 0000000000A57D10
}
callstack:
{
KERNELBASE: 0000000000054F67
ntdll: 00000000000AED1B
ntdll: 0000000000096B96
ntdll: 00000000000AAB6D
ntdll: 0000000000049933
ntdll: 00000000000A9C8A
R5Apex: 000000000121CDD7
R5Apex: 0000000000274E61
R5Apex: 0000000000274F89
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 0000000000008364
ntdll: 0000000000067091
}
registers:
{
rax = 0x00A57D10
rbx = 2
rcx = 59616 // 0x0000E8E0
rdx = 0x0000022156A91A4C
rsp = 0x00000029E0B8D958
rbp = 467 // 0x000001D3
rsi = 0x00000221574E975C
rdi = 0x00A57D10
r8 = 0x00A57D10
r9 = 1
r10 = 0x00000221574E975C
r11 = 59616 // 0x0000E8E0
r12 = 0x005332F8
r13 = 1
r14 = 0x00000029E0B9E330
r15 = 0x00000029E0B9E230
rip = 0x00007FF76646CDD7
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [-4.6583221e-10, 3.827785e+09, -4.6580084e-10, 3.8256609e+09], [0xB0000C07, 0x4F64275D, 0xB00009D2, 0x4F6406F4] ]
xmm2 = [ [8.2800007, 0, 0, 0], [0x41047AE2, 0x00000000, 0x00000000, 0x00000000] ]
xmm3 = [ [1.423013e+08, 0, 0, 0], [0x4D07B587, 0x00000000, 0x00000000, 0x00000000] ]
xmm4 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Message 86 of 569 (468 Views)

Re: Apex Legends crashes continue after the update

★★★★★ Newbie

I have the same issue as well and I have an rx 560 truely hope they look into fixing this crash becasue i own a battlepass and i would like to be able to play with my friends. And to earn the rewards that i had to pay for ty respawn enterinment or EA pls read. 

crash:
{
R5Apex: 000000000035A6E6
EXCEPTION_ACCESS_VIOLATION(read): 0000000001000019
}
callstack:
{
KERNELBASE: 00000000000E9650
ntdll: 00000000000A88CF
ntdll: 0000000000091196
ntdll: 00000000000A4ECD
ntdll: 0000000000026058
ntdll: 00000000000A3DFE
R5Apex: 000000000035A6E6
R5Apex: 00000000004C04BD
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 0000000000013574
ntdll: 000000000006CB81
}
registers:
{
rax = 0x01000001
rbx = 0x00007FF7B759E5F0
rcx = 0x00007FF79D7B6860
rdx = 0x0000026954C33670
rsp = 0x000000A560B0E2B0
rbp = 0x00007FF79D7B6860
rsi = 0x0000026954C33670
rdi = 0
r8 = 0x000000A560B0E310
r9 = 0x000000A560B0E300
r10 = 2047 // 0x000007FF
r11 = 0x00007FF7B859F540
r12 = 8
r13 = 0
r14 = 39
r15 = 64
rip = 0x00007FF791B0A6E6
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [1, 0, 0, 1], [0x3F800000, 0x00000000, 0x00000000, 0x3F800000] ]
xmm2 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm3 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm4 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Message 87 of 569 (467 Views)

Re: Apex Legends crashes continue after the update

★★★★ Novice

crash:
{
R5Apex: 000000000035A6E6
EXCEPTION_ACCESS_VIOLATION(read): 0000000001000019
}
callstack:
{
KERNELBASE: 00000000000EBDD0
ntdll: 00000000000A3167
ntdll: 000000000008B5E6
ntdll: 000000000009F7DD
ntdll: 000000000000D856
ntdll: 000000000009E70E
R5Apex: 000000000035A6E6
R5Apex: 00000000004C04BD
R5Apex: 00000000004BFEA6
R5Apex: 00000000004C0297
R5Apex: 00000000004BEAB7
R5Apex: 00000000004C0852
KERNEL32: 0000000000013DC4
ntdll: 0000000000073691
}
registers:
{
rax = 0x01000001
rbx = 0x00007FF7D367E5F0
rcx = 0x00007FF7B9896860
rdx = 0x00000153A6D25A50
rsp = 0x0000000F3B5ADC00
rbp = 0x00007FF7B9896860
rsi = 0x00000153A6D25A50
rdi = 0
r8 = 0x0000000F3B5ADC60
r9 = 0x0000000F3B5ADC50
r10 = 2047 // 0x000007FF
r11 = 0x00007FF7D467F540
r12 = 8
r13 = 0
r14 = 38
r15 = 64
rip = 0x00007FF7ADBEA6E6
xmm0 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm1 = [ [1, 0, 0, 1], [0x3F800000, 0x00000000, 0x00000000, 0x3F800000] ]
xmm2 = [ [1, 0, -0.065805353, 0], [0x3F800000, 0x00000000, 0xBD86C4F5, 0x00000000] ]
xmm3 = [ [-nan, -nan, -nan, 0], [-1, -1, -1, 0] ]
xmm4 = [ [nan, nan, nan, nan], [0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF, 0x7FFFFFFF] ]
xmm5 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm6 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm7 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm8 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm9 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm10 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm11 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm12 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm13 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm14 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
xmm15 = [ [0, 0, 0, 0], [0, 0, 0, 0] ]
}

Message 88 of 569 (458 Views)

Re: Apex Legends crashes continue after the update

★★★★ Newbie

why do i even play this game

Message 89 of 569 (456 Views)

Re: Apex Legends crashes continue after the update

[ Edited ]
★★★★ Newbie
Message 90 of 569 (449 Views)

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