June 2022
any temporary solution for this issue 😓
June 2022
@fahalc unfortunately it doesn't appear as of we have a fix within the settings for 2042 right now. I've tried a bunch of different settings and the reddit feeds indicate many players are experiencing the same problem. There are no solutions in game right now, I hope DICE comes forward and addresses these aim assist problems.
July 2022 - last edited July 2022
One other thing to note, as I've seen mentions that maybe the aim assist is uncoupled from the FOV, that does not appear to be happening, aim assist does not function at any apparent FOV.
July 2022
I don't understand why EA is not addressing this issue because the aim feels really janky and bad on controller compared to COD (which is Battlefields biggest competitor)
Its just ridiculous at this point. I just want to be able to aim properly and not have my crosshair pushed off of the target. This is a major issue and the main reason my friends and I have stopped playing. BFV and BF1 felt totally normal. 2042 does not.
July 2022
@Lancing975 some people are saying to just turn off aim assist in order to stop in inaccurate tracking, but we shouldn't have to do that, nor is it a true solution when playing against PC players. DICE did t address this today's update whatsoever which is extremely frustrating.
July 2022
Hey folks,
Just a quick update that we're aware of your feedback and issues related to Aim Assist. Our team is working to get improvements into your hands in an upcoming game update.
Again, we appreciate your patience and the sharing of your experiences with Aim Assist in this topic!
July 2022
@Straatford87 thanks so much for responding, here and on Twitter via Lossy's post, we really appreciate it! I'm glad the team is looking into this and again as I noted on Twitter, we appreciate the work you guys are putting in towards this game!
July 2022
July 2022 - last edited July 2022
July 2022
For me (ps5), aim assist is mostly an issue when tracking moving players - the sticky aim assist becomes noticeably stronger (compared to its strength when shooting static targets) and makes it harder to lead shots
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