Re: Battlefield Briefing: The Journey to Season One

by edgecrusherO0
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Original Post

Re: Battlefield Briefing: The Journey to Season One

★★★ Newbie

Votre jeu manque d'un mode compétitif infanterie DOMINATION 16vs16 ou 24vs24 rétrécissez les carte et faite des drapeau de 90m Maximum d'écart. 
Rajouter des armes, mode fixe pour infanterie et ouvrer la personnalisation pour les sites de compétition. Votre jeu fonctionnera avec les puristes

Message 91 of 106 (2,632 Views)

Re: Battlefield Briefing: The Journey to Season One

★★ Expert

Welp, the journey continues to limp along. No feedback loop for the whole month of April, though I thought it was supposed to happen a few weeks ago.

 

Why does everything take so painfully long? It's really frustrating and feels like nothing is happening with the future of this game. Does the game have a future?

Message 92 of 106 (2,598 Views)

Re: Battlefield Briefing: The Journey to Season One

★★★★ Apprentice

One of my biggest concerns surrounding the feedback loop (which in itself is a good thing) is the feeling that certain key concerns cough* Specialists!, Are not going to get the same treatment as we have seen in maps due to the clear understanding that it is not liked by the community.

 

It appears that instead of starting with feedback and then building a fix, you are going to build the fix first for this particular topic and this can only be because of refusing to admit the sunk cost fallacy associated with specialists.

 

Would be great to see specialists be Hazard Zone only and a company willing to kill off such a feature in favour in the core game to show a commitment to the consumer rather than microstransactions. Would love to understand why the feedback loop hasn't happened yet or is at the v least feeling v different for specialists.

 

Cheers

Message 93 of 106 (2,568 Views)

Re: Battlefield Briefing: The Journey to Season One

★★ Expert

Is the journey over? It seems pretty darned quiet nowadays and the specialist "feedback loop" is a full month past when y'all said it was supposed to be coming. No updates on the "May update" and no news about S1 still.

 

I hope things are alright, I'm getting worried about y'all.

Message 94 of 106 (2,415 Views)

Re: Battlefield Briefing: The Journey to Season One

★★★ Novice

season one what time

Message 95 of 106 (2,374 Views)

Re: Battlefield Briefing: The Journey to Season One

★ Apprentice

Not untill they fixed the DirectX errors that leaves thousants unable to play.

Message 96 of 106 (2,366 Views)

Re: Battlefield Briefing: The Journey to Season One

[ Edited ]
★★ Expert

season one ? while the game is full of bugs wouldnt be smart !

fix the game first, add extra options (in/during game cant see players in vehicle, i want to choose who i join in a vehiicle/aircraft blkablabla)

Certain spots at map you get stuck and cant get out of it (if ya hide behind boxes for example)

Not all assits are registered !

Terminated while ya are in a AIRCRAFT ,  and aircraft is not destoryed ???

"cheating" bots, see true trees, boxes/contai9\ners blablabla

Exit vehicles is a major issue, cant exit , or bail isnt strong enough and get killed !

 

and many more bugs to repair !

Message 97 of 106 (2,280 Views)

Re: Battlefield Briefing: The Journey to Season One

★★ Expert

Well, the journey killed 128p breakthrough and that's all I really cared about.

 

So enjoy the journey without me, DICE. I doubt you'll notice me gone (well...given how few players are left you actually might, lol), but just more feedback that your continued terrible decisions and handling of this game have permanently lost you another customer/fan and created someone that will never speak highly of current DICE and the current BF franchise again.

 

Well done! Don't be sad, that's just how it works out sometimes.

Message 98 of 106 (2,266 Views)

Re: Battlefield Briefing: The Journey to Season One

★★★★★ Apprentice

Yeah, I just uninstalled the game since I saw there is not communication about bringing back 128 players. Its like nobody cares, no a single word. They have just made decisions without asking.

Message 99 of 106 (2,199 Views)

Re: Battlefield Briefing: The Journey to Season One

★★★★ Novice

 


@Straatford87 wrote:

You’ve waited patiently to hear from us on what we’re doing to address the issues with Battlefield 2042 that you have told us about, and the direction you can expect to see us take in the months ahead. Today we are stating our team's commitment to bring the game up to the highest standards that we all hold for the franchise.

We have heard you. So, we are heavily invested and committed to the future of Battlefield 2042 – working on taking action on multiple fronts to address feedback and implement extensive fixes to the game, key features that are important to you, and getting team play where it needs to be.

 

We’ve had to make some big decisions to ensure that our next set of updates can be focused on delivering these improvements, with the most substantial one being to move the release date of our first Season to early Summer. This decision gives us the time to focus on improving the Battlefield 2042 experience while finalizing the development of our seasonal content to ensure that it all reaches our standard for quality.

 


 

UPCOMING UPDATES

 

Here’s a snapshot of the features we are bringing into the game as soon as possible:

 

  • SCOREBOARD - In our next update, we’ll be adding a refreshed in-round Scoreboard alongside further changes we’ve worked on since the holidays. This will be an ongoing evolution from what was shown in the work in progress we shared recently. We have heard your feedback around including two tables and separating your own team versus the enemy, and are working on incorporating that for the release. K/D scoring and End of Round reporting will also be coming in a future update.

  • ALL PLATFORM VOICE COMMUNICATION - The arrival of voice communication (VOIP) is just the start of the improvements we’re bringing to enhance team play and communications.

  • PLAYER PROFILE - Giving you a better overview of your career on the battlefield and how far you have to go for your next unlock.

For team play, you can expect us to incorporate a clearer, tighter squad loop, a refined ping system, and an improved reward loop for when you and your squad play the objective. Gunplay will continue to receive feedback-based improvements too.

 

Portal remains an integral part of the game and we will continue to expand its tools, modes, and tweak player experience gains. Finally, we have a team analysing Specialists and working on them. We’re not quite ready to talk about actions we’ll be taking, but as soon as we are, you will hear from us.

 

 

A NEW FEEDBACK LOOP

 

We’re committed to pushing up the quality of the game, both through our updates, and how rapidly we will respond to critical issues in the live environment. We are also going to clarify the direction we’re taking, and what’s motivating our decisions to bring improvements to the game. So expect to get more insight as we expand our existing feedback loops to involve you, our players, more directly. 

 

Our team has identified several areas we’re targeting for improvements. This is how we will be incorporating your feedback going forward:

  1. We will present specific, major focus areas to you along with our current thinking, detailing where we’re planning to make changes.

  2. We’ll then take the time to observe and listen to the conversations that you go on to have about both the area of concern and our proposals for adjustment.

  3. Later, you’ll hear from us on the topic again but this time your feedback will have been factored into our consideration and guided the decisions made for improvements.

These conversations will be centralised, and accessible here on the Battlefield website, and summarised across our channels.

 

Later this month, this process will kick off with one of our key focus areas, map design. We want to outline to you our vision for how we’re going to approach and factor into our new maps enhancements to the gameplay experience, by addressing feedback on openness and lack of cover in key areas.

 

Big topics like map design will be loud and broadly shared, but for more nuanced areas of the game (such as Portal logic) we may have those conversations on smaller scales. The important part here is that all these conversations will happen publicly, and with everyone invited to take part.

 

Some of these feedback loops will cover bigger areas than others, and some loops will take longer to complete and realise in the game than others. That’s not an indication of how we might prioritise issues with the game, but a reflection on the nature of game development. Changes to our maps and core gameplay will take time.

 

Our commitment is to explain our reasoning behind future decisions and to make sure you understand where we stand on your feedback. We want you to see more of the big picture of where we’re going and incorporate more of what we’re already hearing to ensure that our work is meaningful to you.  

 

We’ll start this process ahead of the launch of our next update. You’ll read about it here on our website when we start these conversations, and if you’re already following Battlefield across social media, you won’t miss it when we do.

 

 

LOOKING AHEAD TO SEASON ONE

 

When Season One arrives in early Summer, it will mark the start of a year where we’ll deliver four Seasons, four new Specialists, and new locations, along with more completely new content. We know that this release is later than anticipated for many of you who purchased or upgraded to the Year 1 Pass as part of the Gold and Ultimate Editions. To acknowledge and thank you for your patience and continued support, those players will receive an exclusive bundle containing a Specialist skin, weapon and vehicle skins, a melee weapon and Player Card, all to be delivered in the next update.

 

2042SteadfastBundle.jpg

 

We’ll continue to keep you informed of future updates via the @BattlefieldComm Twitter account. You can also follow along with our tracking of Known Issues and game changes that we’re able to make in real time on our Battlefield forums.

 

We are committed to, and focused on, ensuring Battlefield 2042 lives up to our ambitions and your expectations — it’s a task we’re dedicated to accomplishing.

 

Ryan McArthur (Senior Producer), on behalf of the Battlefield team

 


 

The details listed in this Blog may change as we listen to community feedback and continue developing and evolving our Live Service & Content. We will strive to keep our community as informed as possible. 

 

NO WEAPON, MILITARY VEHICLE OR GEAR MANUFACTURER IS AFFILIATED WITH OR HAS SPONSORED OR ENDORSED THIS GAME.


 Absolutely PATHETIC DICE employees should hang their heads in shame...... this is just sheer incompetence. this should have been a general patch, its no where near a "seasons worth of content" 

 

good luck in the unemployment line


 

Message 100 of 106 (2,136 Views)

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