2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:30:37Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in <function c_api_server_tick at 0x00007FF5D6913CB0>, args: (171030637799,), kwargs: {} AttributeError("'NoneType' object has no attribute 'translation'",) (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 449, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 441, in _apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 427, in _select_and_push_affordance File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:30:47Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 761, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 867, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 48, in __enter__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 856, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 929, in get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:15Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in <function c_api_server_tick at 0x00007FF5D6913CB0>, args: (171030675943,), kwargs: {} AttributeError("'NoneType' object has no attribute 'translation'",) (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 199, in wrapper File ".\mc_utils.py", line 114, in _wrapper_function File "T:\InGame\Gameplay\Scripts\Core\sims4\utils.py", line 195, in wrapper File "T:\InGame\Gameplay\Scripts\Server\areaserver.py", line 203, in c_api_server_tick File "T:\InGame\Gameplay\Scripts\Server\zone.py", line 449, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 451, in update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_service.py", line 493, in _update File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster.py", line 480, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 79, in apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 441, in _apply_broadcaster_effect File "T:\InGame\Gameplay\Scripts\Server\broadcasters\broadcaster_effect.py", line 427, in _select_and_push_affordance File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3390, in push_super_affordance File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:19Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\alarms.py", line 260, in _run File "T:\InGame\Gameplay\Scripts\Server\statistics\statistic_conditions.py", line 57, in _satisfy File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 84, in _on_condition_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\utils\exit_condition_manager.py", line 123, in _condition_group_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 5717, in _conditional_action_satisfied_callback File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 4811, in satisfied File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2972, in _set_satisfied File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2733, in guaranteed_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 4619, in _on_guaranteed_to_inertial File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1496, in on_si_phase_change File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:29Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception resuming Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 217, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 385, in _resume File "T:\InGame\Gameplay\Scripts\Server\sims\sim.py", line 3367, in _process_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 686, in process_one_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 872, in remove_for_perform File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 339, in get_next_unblocked_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:37Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:45Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:31:53Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:32:01Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation' 2bdee21950850e6d75a8ffd4edesyncea.maxis.sims4_64.15.pc2018-02-23 23:32:09Local.Unknown.Unknown.1.40.61.1020-1.200.000.325.Releaseconstraints.py:3593bdee21950850e6d75a8ffd4eException in Sim Timeline: Exception running Element (AttributeError: 'NoneType' object has no attribute 'translation') Traceback (most recent call last): File "T:\InGame\Gameplay\Scripts\Server\scheduling.py", line 212, in simulate File "T:\InGame\Gameplay\Scripts\Server\elements.py", line 376, in _run File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1775, in _run_interaction_gen File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1435, in _push_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\picker_interaction.py", line 1452, in _push_picked_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 6375, in push_tunable_continuation File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 254, in test_and_execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 242, in execute File "T:\InGame\Gameplay\Scripts\Server\interactions\aop.py", line 230, in execute_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 1313, in append File "T:\InGame\Gameplay\Scripts\Lib\contextlib.py", line 55, in __exit__ File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 860, in _head_change_watcher File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 944, in _get_head File "T:\InGame\Gameplay\Scripts\Server\interactions\interaction_queue.py", line 104, in get_next_unblocked_interaction_cancel_incompatible File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2326, in get_sims_with_invalid_paths File "T:\InGame\Gameplay\Scripts\Server\interactions\base\super_interaction.py", line 2290, in _generate_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1438, in compute_transition_connectivity File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 1485, in run_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3333, in _build_transitions File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3124, in _build_and_log_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 3186, in _build_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2675, in get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2734, in _get_transitions_for_sim File "T:\InGame\Gameplay\Scripts\Server\postures\transition_sequence.py", line 2101, in _get_constraint_for_interaction File "T:\InGame\Gameplay\Scripts\Server\interactions\base\interaction.py", line 3991, in constraint_intersection File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 1500, in add_slot_constraints_if_possible File "T:\InGame\Gameplay\Scripts\Server\postures\posture.py", line 1510, in build_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3440, in create_slot_constraint File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3317, in _build_required_slot_set_from_relative_data File "T:\InGame\Gameplay\Scripts\Server\interactions\constraints.py", line 3593, in __init__ AttributeError: 'NoneType' object has no attribute 'translation'