February 2023 - last edited February 2023
Since the last patch, whenever I'm going prone I'm experiencing clipping issues when moving as if the shoulders/arms of the characters are getting in front of the camera. Anybody else experimenting this?
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February 2023 - last edited February 2023
Hey @fbang,
If you experience this issue, it is best to make a Bug Report for this and share some screenshots or a video of the issue. That way, we can pass it on to the teams directly if needed.
February 2023
February 2023
Honestly it's the first time it happens in a year for me.
February 2023
are any of you guys using custom FOV? I noticed that when i set mine, it happens, but at default, does not happen.
February 2023 - last edited February 2023
@fbangAlways been like that…
BFV fixed this by being able to prone on your back and on your side - they stupidity took this mechanic away
also if you prone near a boundary behind you just get pushed off , slightly unrelated but yeah they solved this issue in BFV with cool 3dimensional prone mechanics
February 2023
February 2023 - last edited February 2023
Hey @fbang,
If you experience this issue, it is best to make a Bug Report for this and share some screenshots or a video of the issue. That way, we can pass it on to the teams directly if needed.
February 2023
Happens on any FOV setting. THis wasn't happening before the patch (my FOV is at 70)
February 2023
The fact an EA community manager is only just responding to this thread tells me that this is not getting fixed in the upcoming patch 🤦🏽♂️🤦🏽♂️🤦🏽♂️
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