July 2016 - last edited July 2017
I have observed some flickering objects in the game that have not been placed via bb.moveobjects. I'm creating a list and will add to it if I (or others) find more instances of this.
1. The Looker window, when placed in an adjoining corner, flickers.
August 2016
That just looks like a graphical problem. What is your settings on?
August 2016
My settings are on ultra, @heidiiuwu. However, this type of flickering is not related to graphics settings but rather to how objects are intersecting with each other in the game.
August 2016
I have two more issues with flickering objects to add today.
1. Foundation flickers where it meets exposed (non-floating) stairs:
October 2016
@lolatort I'm sorry - I somehow missed your post. I haven't seen this effect in my game. Is the house you've got images of available on the Gallery? If so, could you post the link to it here (or its name/Origin ID)? If not, could you possibly share it for testing purposes? Thanks!
October 2016
I'm adding one today that's a combination of a couple of issues. Under certain conditions, when a builder uses walls instead of enclosed rooms as part of the structure of a build and then applies exterior trim to those sections, the trim may turn dark and may also flicker as it joins to other trim.
This video was taken of a Gallery build where the issue was discovered, available here. The workaround, as shown in the video, is to redraw the space as a room and reapply the trim.
October 2016
@BryonyRae No worries! It's one of my builds, so Origin ID is lolatort, and the name of the lot is Marine Blvd 3: https://www.thesims.com/gallery/23F2427DFE7211E58031F474EBF96E07?category=lots&searchtype=item_name&.... I see it often with other builds though (I play on a Mac – not sure if it makes a difference).
November 2016
I am removing [The Experienced Pillar, when placed against a window edge that extends beyond its surface, causes flickering. There are multiple windows that can be combined with it to cause the effect - any with the same footprint as the Let There Be More Light window.] from our list, as it was fixed in the 10/25/16 patch.
November 2016
@lolatort I was able to download your build and take a look, and I definitely saw the flickering. I think it has something to do with how you built your deck. I don't know what your process is, but I usually place flats on a deck, if I want to add trim. When I cover your deck with a flat and re-add trim, the flickering effect is removed. However, I will add this one to the index, because you shouldn't be required to place a flat in order to prevent the flickering.