January 2017
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Star Wars Battlefront January patch update.
Bug fixes and tweaks
General:
Game Modes:
Weapons & Star Cards:
Heroes:
General
Bossk
Chewbacca
Darth Vader
Leia
Krennic
Luke
Jyn
Lando
Greedo
Boba Fett
Vehicles:
December 2015
The below patch notes apply to PC, PS4 and Xbox One.
- General bug fixes for vehicles and physics improvements
- Game modes balancing tweaks
- HUD UI adjustments
- Audio optimizations
- General crash and stability fixes
- Online traffic performance improvements
- Various text fixes for all languages
- General bug fixes for both Missions and Multiplayer
- Legacy Controls should now work as intended
Thanks!
December 2015
Hey, the Patch Notes for today's update are below.
Miscellaneous Updates and Tweaks:
Walker Assault Updates and Tweaks:
Hero Updates and Tweaks:
Weapons, Gadgets and Star Cards Tweaks:
January 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the January update.
Additional Content/Functionality:
Weapon and Star Card changes:
Vehicle Changes:
Game Mode Changes:
- Walker Assault 20
- Supremacy 20
- Dropzone 4
- Blast 4
- Cargo 4
- Fighter Squadron 4
- Hero Hunt 4
- Droid Run 4
- Heroes Vs Villains 4
- Turning Point 20
Hero Changes:
Bug Fixes:
February 2016 - last edited February 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the February Update.
Additional Content/Functionality
Weapon and Star Card Changes
Vehicle changes
Multiplayer Game Mode Changes
Mission Changes
Hero changes
Misc. Bug fixes
March 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Outer Rim Update.
Additional Content/Functionality
Weapon and Star Card Changes
Vehicle Changes
Multiplayer Game Mode Changes
Mission Changes
Hero Changes
Misc. Bug Fixes
May 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the May client update.
General:
Stability:
UI:
Weapons & Star Cards
Heroes:
Game Modes:
Stats & Progression:
Developer Comments:
This occurred after we deployed an update that protects a soldier from being killed at the end of the call-in sequence and they have moved into their vehicle. If the sequence fails there wasn’t a signal sent back to remove this protection.
These were unintended effects of some changes we made to the core behavior of the shields. Switching weapons and using the jump pack should absolutely be possible. We are also listening to feedback regarding the charged cards as a whole, and have for the coming Bespin update implement a mean to actively turn the card off. This means you can manually disable your Charge card to push it into cooldown sooner, if no one is around you or you need to fire regular blaster bolts rather than Ion.
Overall we were immensely satisfied with the results of the Dioxis grenade, and how the weapon became a denial weapon rather than simply another way to quickly dispatch enemies. With that said, we agree that the weapon was somewhat lacking and the above changes were made with this mind. Again it’s not to make it an exceptionally lethal weapon, but it will cause some more harm as well as rewarding you with points for damaging soldiers who are inside the gas field.
The DLT-19X is a widely discussed weapon. When we designed the weapon we were aware that it was not going to be a weapon that would be for everyone. There were however points of valuable feedback that we felt was important to take into account. Firstly, since the weapon overheats with each blast, the Cooling Flush skill game have been tweaked slightly to lower the difficult level on the two highest levels. Lastly, being closer to a sharpshooter rifle, the DLT-19X initially received a movement penalty even when zooming. In hindsight this didn’t feel in line with how all of our other blasters are built, so we opted to remove it. The challenge is already quite high with the weapon, so it should be as reliable as you’d expect from similar weapons, such as a T-21B.
This started as a fix where the Ion Grenade wouldn’t hit the Shipments Squad shield though we researched its behavior further. Initially it was built as a grenade that reacts to vehicles, droids and gadgets and then explode on the ground a few second later if it wasn’t triggered. As our core combat loop rarely see the Ion Grenade being used as a mine, we reworked it slightly to explode on impact. It’s effectiveness against vehicles and droids is unchanged, but it can now also be used more reliably against soldiers if needed. It’s naturally not as effective as regular grenades, but now it provides more versatility than before.
This was actually a bug and the 1.5 seconds is the intended gameplay. We’re looking at adding a visual cooldown to know when your combat roll is available.
We’re happy with the speed changes to Luke, and the nerf brought him down to the same level as other heroes. He was a little bit low though so we increased his health but also wanted some skill to be involved in his survival and brought up his blocking between the original value and Darth Vader’s.
Greedo’s not in a bad spot but he became too powerful against heroes when gaining confidence. This change should make him more balanced and bring him to average numbers.
Keep in mind this bug fix : “Greedo’s confidence levels cooldown’s would not reset properly on a kill, only on non-lethal damage.” It now properly reset on every hit, lethal or not. Which by fixing intended Gameplay, buffs Greedo.
Nien Nunb could really punish an AT-AT if left alone, so we’re taking down the damage multiplier to 100%.His Turret was also too powerful, so we’re changing locking times and damage to give more chance to escape it and stay alive. The change should bring him down closer to other heroes, we will monitor the result and see where he stands for next patch.
We're noticing high activity for the Outer Rim playlist with healthy matchmaking across all regions. However, we are seeing a trend where players tend to abandon a playlist most frequently during games of Heroes vs Villains, with Extraction games being the least frequently abandoned by players. As a result, we have upped the frequency of Extraction games being featured in the playlist while tweaking the end conditions of other game modes in the Outer Rim to further decrease the waiting time between Extraction games.
We like the excitement provided by the hero selection wheel, but agreed with the feedback that players felt extremely frustrated from not getting picked as the hero despite having the highest chance on multiple occasions. This change should retain the excitement of the selection process while ensuring the game mode still fairly rewards the player that does the most damage to the heroes.
June 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Star Wars Battlefront Bespin client update.
New content for DLC owners:
New Environment:
New Weapons
New Star Cards
New Heroes
New Game Mode: Sabotage
New Hutt Contract:
Cloud Car:
New content for all players:
General:
UI:
Weapons & Star Cards
Heroes:
Game Modes:
Stats & Progression:
July 2016
Below are the patch notes specific to PlayStation 4, PC, and Xbox One for the Star Wars Battlefront July patch update.
General:
Maps & Game Modes:
UI:
Weapon & Star Cards:
Heroes:
November 2016 - last edited November 2016
New content for DLC owners:
New Weapons:
New Star Cards:
New Heroes:
Bossk:
Chewbacca
Vehicles
• Shields - that prevent the vehicle from taking damage for a short duration or until shields are depleted.
• Proton Torpedoes - that are missiles that track down enemy targets.
• R2-D2 Repair - which will heal a set amount of health.
TIE Advanced x1 has the following abilities:
• Shields - that prevent the vehicle from taking damage for a short duration or until shields are depleted.
• Speed Boost - which will allow the vehicle to briefly fly faster.
• Relentless Assault - which will allow the player to fire the main weapon more rapidly, deal bonus damage and not overheat.
Hut Contracts:
General:
UI:
Weapons & Star Cards:
Traits:
Traits: All traits have been updated and most levels have new abilities. The changes are:
Bodyguard:
Bounty Hunter:
Berserker:
Escape Artist:
Scout:
Sharpshooter:
Survivalist:
Heroes:
Game Modes:
.
Stats & Progression: