Club wars' clubs need to be paired on an even level

by DreaminDeb
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Original Post

Club wars' clubs need to be paired on an even level

★ Novice

Club wars. Both times we have been paired with a club whose cities are at much lower levels than ours. Within 2 hours we have put all of their cities under shields and then have nothing to do for 34 hours.

Our opponents won't rebuild. We can't launch attacks. Club pairing needs to be on a more even level.

 

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Re: Club wars' clubs need to be paired on an even level

★★★★★ Apprentice

We've been having a somewhat similar problem, twice we have been teamed up with much bigger clubs but ones with few active members. Its been too easy to win so far. It has only been a few  days since the war feature has been added though, so hopefully it can be ironed out in coming months. 

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Re: Club wars' clubs need to be paired on an even level

★★★★★ Apprentice

I think they are paired on club rank (4 digtis by club name in wars) as we won first war and next opponent had again similar rank then we(won again yeah). It might be some kind of swiss pairing which will end up on realistic pairing very quickly, 4-5 rounds maximum.Population has nothing to do with wars I think it is easier on lower level to produce war elements(definitely cheaper) than keep for microwaves and popcornes

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