[Suggestions] Improvements for the game

by MeherSom
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Original Post

Re: [Suggestions] Some Improvements for SimCity

★ Apprentice

I disagree with some of your ideas especially the island part, didn't understand the purpose. I agree with some of your ideas...

  1. Production boost event is probably the greatest idea I have seen
  2. Alien houses, not sure. By having Alien residential houses, the Alien Invasion must be removed from Vu Tower. AND HOW WOULD ALIEN HOUSES LOOK LIKE?
  3. Lucky Wheel! Sounds great but EA is already giving out chests every 12 hours to each player.
  4. Manual refresh button with SIM CASH. Why. Just Why?
Message 291 of 583 (767 Views)

Re: [Suggestions] Improvements for the game

★★ Novice

I need more ways to login to save my city. I don't use Facebook and that is the only option for me on an Amazon tablet. Would be nice to be able to save it with Gamecircle (Amazon's game app like Play Games and Game Center) or Twitter. 

Message 292 of 583 (928 Views)

Re: [Suggestions] Improvements for the game

★★★ Newbie

I went to the trouble of creating an account to suggest a fairly small interface tweak that would make things immensely easier for me and I imagine others (unless the fact I didn't see it in the handful of pages I checked suggests I'm doing things wrong and there's a right way that isn't "pony up money to EA"): for commercial buildings, have a clock that counts down the amount of time left to complete all objects currently in the queue. That would help me see what buildings I need to prioritize adding more items to the queue and thus help prioritize my production and collection without doing a lot of math in my head that can get especially difficult as buildings upgrade and production times get weirder, if I'm going to keep all my commercial buildings active at all times the way the game suggests, especially since I can't move or remove anything that's been placed in the queue.

Message 293 of 583 (911 Views)

Options for additions of new friends

★★★ Newbie

Players already have a player ID, install the option to add players via player ID.

Allow players to send invites to mayors when visiting their city from the global trade HQ.

Make a button for players to visit random cities to make make new friends or even get ideas for city layouts. 

Simcity is a social game. Attaching only one form of social media is archaic. Allow players to send invites on Snapchat, WhatsApp, Twitter...etc, etc.

Create an option to trade directly with friends via wishlists.

Message 294 of 583 (921 Views)

Re: [Suggestions] Improvements for the game

EA app Team

Hi Mayors,

 

I just wanted to pop in and say THANK YOU for all the suggestions you took the time to leave in this thread for the SimCity BuildIt team. It shows how much you care about the game Standard smile

 

Even if we don't answer often, please, don't hesitate to keep adding your ideas here!

 

Thanks again for being such an awesome community! :eahigh_file:

 

Happy building!

 

 

PS: @williamsp558, I moved your post to this thread, in case you are missing it Wink

Message 295 of 583 (894 Views)

Re: [Suggestions] Improvements for the game

[ Edited ]
★ Apprentice

In case of someone suggested the same idea, EA staffs may delete my input in order to avoid duplication.

 

Soccer ball Night time view on an item

May I see how does an item look like during night time? (Like I showed in the photo, I would like to see in the shop)

For example, the Casino City Sign looks really really bright at night, but I couldn't "feel" the light until I bought it.

 

"Dolly the Dinosaur" and "Giant Garden Gnome" also look awesome at night time too. Thx, EA.

Please make all other players can see the night view of them.

Thank you for your time to read my suggestion Standard smile

 

Message 296 of 583 (852 Views)

Re: [Suggestions] Improvements for the game

[ Edited ]
★ Apprentice

I'd like to see scenarios that could be purchased for sim cash, keys and money. Depending on the difficulty of the scenario would dictate the purchasing value.

 

Scenario examples;  

 

A ZOMBIE INVASION. Once the scenario is purchased and is activated the city would be transformed into a city with no power and plant life growth over the buildings.... etc. no more cars and the people if a zombie are bright green and chase regular people in packs. During the scenario you must save a certain number of pop-up sim city people from becoming zombies. Anytime a sim pop up graphic appears, you must save them from becoming a zombie. To save the pop-up sims you must build unique survival items like guns, bats, first aid kits... etc. These can be built only during when the scenario is active in police, hospital and fire stations. If at the end of the set time of the scenario you saved a certain amount of pop-up Sims you win prizes. Oh and if your pop-up sim becomes a zombie it stays a zombie throughout the rest of the scenario. You'll be unable to do whatever that pop-up sim did. For example sell items, preform tasks... etc. Scenario runs for 3 days or so.

 

Where IS MAXISMAN? Just like where is Waldo but SimCity build it style. Tiny MaxisMann are randomly spawned in your city. You have a certain amount of time to find them all. Depending on the number you find gives you prizes.

 

I'd like to see unique buildings for prizes. Also each scenario can be purchased for play unlimited amount of times.

Message 297 of 583 (779 Views)

Re: [Suggestions] Improvements for the game

★★★★★ Novice

I would like to see more information provided about a new item before we buy it.  In particular, I would like to see the info about the footprint of an item.  

Message 298 of 583 (746 Views)

Re: [Suggestions] Improvements for the game

★★★★ Novice

Hello,

I am still waiting for the ability to see who in my Mayor's Club has purchased items in my GTHQ. The clubs are mostly useless because one bad apple will steal items meant for others, and we have no way of finding out who the cuprit is without booting everyone.

I've spent a decent amount on this game, but no more until this is fixed.

Message 299 of 583 (728 Views)

Re: [Suggestions] Improvements for the game

★★★★ Novice

Bumping this as we are still waiting for the addition of the ability to see who in our Mayor's Club purchases items in our GTHQ.

Message 300 of 583 (727 Views)