November 2016
I know that some players do share their devices with other players, like a sibling etc but I would estimate about 95% are the same player with a secondary city which produces resources which are then feed to the other account via friending and some have secondary devices which are used for the same purpose. I am asking how do other players feel about this. I play one account, period. I spend $5-$10 a month to support the game and get a little bonus. However, I feel a bit cheated because a huge chunk of these players probably pay $0. I personally feel, for ethical gaming purposes, for friending to be eliminated and the transfer of any resources other than global trade to be done away with. I see many who boast about playing for free which I also think is wrong. A small minimal purchase each month provides support. I do think some players are legit and are working with friends. I am just opening the discussion to see if others think it is an ethical gaming practice? It is just a game but I am strongly considering discontinuing playing because it goes against the grain of my moral fiber and minimally I will discontinue to give any financial support because I am not going to support those who play for free..and I have the game on my PC so.....lol, I can play the apps I have purchased and not worry with doing anything to help those who develop and maintain it..and Facebook to boot...I will skip that because once you're connected to Facebook, it's got you has got you and they exploit you and most aren't even aware to the degree they are used. Anyway, sorry for going lateral but I think the issue is something to consider because I wonder if feeder city players would quit playing or start paying..lol, maybe they do both and feel entitled. I just simply think one account per IP address and no friending that allows resource transfer. Show of hands?..lol, none probably lol. At least I spoke up for what I think is right and that's good enough for me.
November 2016
It is my opinion that if a person wants to go through the trouble of having a feeder city then so be it. I have a feeder citythat is used to produce shovels, measuring tapes, spatulas, tables, chairs, tree saplings, grass, nails, planks,paint, glue,cement, flour bags, and fruit. I t allows me to concentrate on the more time consuming products with my main city. I get land expansion and storage expansion items so that my city is at the max in both. I then in turn pretty much give away the expansion items so those lucky enough to visit my city at the right time can get expansion items for a dollar. Those are really the only advantages to having a feeder city that I know of. I have 650 in Sim Cash in my feeder city that I cannot transfer to my main city so its really no big deal having a feeder city. It wis no different that having friends to trade items amongst each other..
November 2016
That's just it though. You're using a feeder city to skirt around the imposed limitations the game has in place for you to either spend time, resources or SimCash on to achieve. I have a lot trouble finding expansion and storage resources and have to rely on thought bubbles, or trader HQ to receive, or spend SimCash. If I had a feeder city then it would reduce my time to make upgrades by half - therefore I probably wouldn't be spending any SimCash for those last few items in order to make the upgrade. Having to store all of these expansion items puts a stress on my storage capacity, which limits how many items I can make which then makes it difficult to get make progress on Epic buildings or CoM. Having a feeder city essentially doubles my capacity to store and/or make new products making those aspects of the game far easier and me less likely to spend SimCash.
Therefore yes I agree with the OP. Feeder cities are not within the spirit of the game. If EA decides not to put an end to it (which I'm guessing they probably won't) the only alternative is to equalize the benefit feeder cities have by requiring more and more resources to make progress within the game. In my opinion they already have started doing this considering how difficult the last few expansions have been.
J
December 2016
December 2016
I don't use a feeder city. I don't like that others do because it gives them an unfair advantage during the contest of mayors.
December 2016
February 2017
February 2017
February 2017 - last edited February 2017
That's not true. Not every major player has a feeder city. I don't. I don't have the need, or desire for one.
That said, I really don't see it as a big deal.
February 2017
I don't have one. I did try it but on IOS it's a pain. I have been playing for a bit longer now and it doesn't hinder my progress in game as I see it.its basically a sandbox game anyway. I have learned many valuable techniques to help me reach goals and one of those is more patience. In fact 2 cities to manage? No thank you. If you manage just 1 really well, you don't need 2. To each his own. Whatever edge it gives, isn't worth the time or trouble for me and I withdraw any judgement I placed. Thank you.