April 2016 - last edited May 2016
UPD: that server contents custom profile pictures only, now its working fine and error was fixed. Its not related to whole player stats. I was wrong.
April 2016 - last edited May 2016
Del
April 2016
Ohhh man! But why my friend can take levels and I can't ?
April 2016
No idea. I finished game in 2012 on PS3 and got 50 000 000 SP. It was synced with all platforms. On PS Vita it was 40 000 000 in offline and 50 000 000 in online because I was not in prestige mode, I went into prestige mode after servers crash and since that I have a bit above 40 mil in offline and online but my Speed Level on PS Vita is 0 when it must be 71. On PS3 and PC I still have 50 mil SP and Speed Level 71. Also on all platforms it says that Im not online (red icon) and I cant see friends on main menu but I can see them on all leaderboards.
April 2016
Okok. I take the game when it was free on Origin pc so that's not really important but this is a bit sad that EA doesn't care about NFS MW
April 2016
April 2016 - last edited April 2016
Thank you, that is very interesting and certainly does explain why it doesn't work. Still, I would have expected game programmers at a company like EA/Origin to be smart enough to factor in the possibility of the autolog server being down and react accordingly (i.e., not reset local points to 0). We know it works when offline, so the code doesn't need the autolog server in order to function, the problem only manifests when you connect online and the game actually tries to connect to the autolog.
I don't know how much input you can or cannot have within EA/Origin, but is there any chance you can either find out:
- why the autolog server is down, and can it be restarted?
OR
- if it cannot, is there any chance of a code patch to fix what seems (to me) like a fixable issue? it looks like we've collectively narrowed the problem down pretty well
@Jess42012, @su37yellow, and others
I have found a way to get around the problem, yet still save progress, achievements, etc. Basically, I created a brand new XBox Live profile, one that does not have a linked EA/Origin account. Then, starting the game under this new profile, I get a message asking me if I want to allow Microsoft to transfer account information to EA in order to create an EA account, to which I clicked "Decline". Then, I received a warning that this means I won't connect to autolog (yes!) and I confirm that is ok (i.e., do not allow the game to create an EA account for you!).
Once this is done, I can now play the game (from the beginning) and my progress and achievements are saved as I would expect. Of course, I won't get any of the autolog achievements on this profile, unless I create that account once I have obtained all of the other SP-related achievements. Also, I would rather accumulate the achievements under my main profile, but at least it's progress.
Next thing to test would be to simply delete my existing EA account, the one that is linked to my main XBox profile, to see if that works. However, if I do that, I will no longer be able to post here.
So, another question for EA: if deleting my account works, is that really the behaviour you want your users to employ? Knowing personally the value of having registered users, I would think you would do anything you could to prevent any kind of exodus due to a bug you can control.
So, over to you, EA.
April 2016
I have done all the stuff on singeplayer, but I want more cars on multi. I played two police huntings where I get 50 000 per one.
I have now like 1,480 000 but after a race my SP was down to 1,374 000! Please help me and sry for bad English
:D
April 2016
I have Most Wanted NOT No Limits!I have NFS MW but i cant get SP!!!