July 2017
July 2017 - last edited July 2017
July 2017
July 2017
July 2017
I replied to this post immediately after you posted it, but it doesn't seem to have saved. weird.
July 2017
@Azombioso wrote:
Looks pretty cool and very annoying to deal with. (From a Zombie main perspective).
I would personally remove the fertilizer and add some Grow-Shrooms but that's just me.
The reason behind this is for example: You play a 2 drop on turn 2 and fertilize it on turn 3. Because you only have 1 plant, if it gets removed, you will lose all pressure on the board.
If you buff it with a Grow-Shroom, at least you keep a 2/1 on the board to keep inflicting damage.
Anyway, good deck bro.
I agree. I almost always use Grow-Shroom over Fertilizer.
In fact, I think Grow-Shroom is one of the most under-rated cards in the game.
July 2017 - last edited July 2017
July 2017
I couldn't have said any of that better myself.
I especially like your final tip.
I see too many new players buff the hell out of one minion, only to have it killed by one card right after.