January 2017
While in your hand, gain 1 attack for every sun you have.
So turn 1 has 1 attack
turn 2 is 3 attack
turn 3 is 6 attack
turn 4 is 10 attack
turn 5 is 15 attack
turn 6 is 21 attack
turn 7 is 28 attack
and so on.
What at do you guys think?
I think it is a bit overpowered right now but I can always use some suggestions.
January 2017
Well, only chompzilla has bonus attack but it doesn't even have time to shine
January 2017
You have no sense of balance. The card doesn't need a rework and your proposed idea throws balance out of the window.
If you have an undefended lane and no tricks you are good as dead against current Magnifying Grass. Acts as a removal in a pinch killing the most powerful zombies. Behind a nut survives while doing so. Team-Up goes a long way in Grass' case.
Making it stronger though? Don't think so.
January 2017
January 2017
January 2017
January 2017
January 2017