July 2017
My take on this is that those that say there will be no DLC are forgetting how cheap these are to make. You have all the base figures, weapons and so on. So you only need a storyline a few new characters and worlds. That is basically that.
So what if you can only sell a million copies at a tenner each that's still a lot of money if development cost is only 2-3 mill. Every accountant in the world would say that is a no brainer.
July 2017
@jpkarlsen wrote:My take on this is that those that say there will be no DLC are forgetting how cheap these are to make. You have all the base figures, weapons and so on. So you only need a storyline a few new characters and worlds. That is basically that.
So what if you can only sell a million copies at a tenner each that's still a lot of money if development cost is only 2-3 mill. Every accountant in the world would say that is a no brainer.
Yeah, and the source of the rumor is "three guys that are supposedly in the know". Kotaku is just stirring the water is being little better than tabloids at this point.
July 2017 - last edited July 2017
@jpkarlsen wrote:My take on this is that those that say there will be no DLC are forgetting how cheap these are to make. You have all the base figures, weapons and so on. So you only need a storyline a few new characters and worlds. That is basically that.
So what if you can only sell a million copies at a tenner each that's still a lot of money if development cost is only 2-3 mill. Every accountant in the world would say that is a no brainer.
And because many of us are aware of this from the start, speculations about ME:A being abondend started in the first place...
Because it is no big deal to release non-story DLCs and much of the production costs for story DLCs are already in the main game. So what you point out is exactly the reason why we all are suspicious.
There is no reason to be silent about ME:A unless there is a decision to be made for whatever reason. And that decision includes downgrading support, delay in favour of some other project or even abandoning it at all. Hopefully that decision is still pending and will result in full support to strengthen the IP for the future!
But fact is there is no commitment from Bioware or EA for much too long time.
Interpreting this as a good omen is loss of reality.
Hope is the driving force to say otherwise ...
July 2017
@Phoenixflieger wrote:
@jpkarlsen wrote:My take on this is that those that say there will be no DLC are forgetting how cheap these are to make. You have all the base figures, weapons and so on. So you only need a storyline a few new characters and worlds. That is basically that.
So what if you can only sell a million copies at a tenner each that's still a lot of money if development cost is only 2-3 mill. Every accountant in the world would say that is a no brainer.
And because many of us are aware of this from the start, speculations about ME:A being abondend started in the first place...
Because it is no big deal to release non-story DLCs and much of the production costs for story DLCs are already in the main game. So what you point out is exactly the reason why we all are suspicious.
There is no reason to be silent about ME:A unless there is a decision to be made for whatever reason. And that decision includes downgrading support, delay in favour of some other project or even abandoning it at all. Hopefully that decision is still pending and will result in full support to strengthen the IP for the future!
But fact is there is no commitment from Bioware or EA for much too long time.
Interpreting this as a good omen is loss of reality.
Hope is the driving force to say otherwise ...
Well, someone over on the unofficial BSN bioware board noted that they probably can't say anything due to SEC and other financial regulations. IOW, it could cost EA/Bioware a crapton of money if someone "slightly official" blabs about this blockbuster DLC that's going to make tons of money.
July 2017
Looking at how quickly EA/Bioware came out and slammed the fake company for the facebook article hoax, I am just wondering if Kotaku's article is incorrect and kotaku's article is way more widely circulated than that hoax, why is EA/Bioware management not saying anything?
July 2017
@VladVonCastein wrote:Looking at how quickly EA/Bioware came out and slammed the fake company for the facebook article hoax, I am just wondering if Kotaku's article is incorrect and kotaku's article is way more widely circulated than that hoax, why is EA/Bioware management not saying anything?
Because he's hiding behind the fig-leaf known as 'reporting'. He isn't saying that he knows the DLC isn't coming out, he's saying that "three guys" told him that and it "fits what he believes".
Totally CYA.
July 2017
@VladVonCastein wrote:
Looking at how quickly EA/Bioware came out and slammed the fake company for the facebook article hoax, I am just wondering if Kotaku's article is incorrect and kotaku's article is way more widely circulated than that hoax, why is EA/Bioware management not saying anything?
They said on Twitter that there are certain things a public company can't disclose.
July 2017
@VladVonCastein wrote:Looking at how quickly EA/Bioware came out and slammed the fake company for the facebook article hoax, I am just wondering if Kotaku's article is incorrect and kotaku's article is way more widely circulated than that hoax, why is EA/Bioware management not saying anything?
Yeah, they probably didn't even want to react to this but this was such a blatant hoax that they had no choice. And even then, they just put a couple of comments on twitter. Nothing here on the forums or the main website.
EAWare just have a tendency to stay silent for months until they are ready. It's typical really for big companies. Their customer focus tends to lie around their production process. Of course they make mistakes there but when it comes to the more regular interactions with customers (call it aftersales or customer service), they have no customer focus at all. They just see it as a cost centre instead of an investment in long term relations.
It just seems to me that they haven't quite understood that they can create much stronger relations with their customers as well as increase the customer base because of word-of-mouth advertisement. It's worth to invest in that but they don't. Only when they're more or less forced to.
Nobody will be surprised when people say that the products you sell by themselves are no longer enough and you need good customer support to distinguish yourself as a company. Now BioWare has had the luxury position of having a bit of a monopoly in what they do. There is no direct competition for Mass Effect or Dragon Age for example because any other Sci-Fi or Fantasy RPG doesn't have what they do with story, companions, romance, etc. They made one MMO and it's the only Star Wars MMO on the market which still has those trade mark elements that BW does.
I mean as much as I hate what they've done to SWTOR in recent years, I don't have an alternative for it.
So, what does this all mean? It means that BioWare can get away with a lot because they do not have to fear people running away to the competition as much and it means that they mostly can choose when to communicate and focus on their needs rather than the customer needs. Because in the end...angry or not, we'll come back to them when the next game or dlc comes out. Of course some will break away and stay away but a lot of people will still end up giving it another go. There still is an appeal in what they offer and nobody else offers this.
I like their games myself but where last year I was increasing spending on BioWare my response to all this has been to stop spending and now find ways of enjoying the BioWare games while spending the bare minimum amount of money on them. I stopped being a fan and became a customer. And this customer will only invest the bare minimum because from my point of view that's what they are investing in their customer relations. So it makes it a more balanced relation.
July 2017
You just totally ignored the information that Bioware and EA _CAN'T_ talk about certain things because they are a publically traded company and it can affect their stock. In your mind, it's because they are uncaring and don't want to, not that they can not.
July 2017 - last edited July 2017
@arthurh3535 wrote:You just totally ignored the information that Bioware and EA _CAN'T_ talk about certain things because they are a publically traded company and it can affect their stock. In your mind, it's because they are uncaring and don't want to, not that they can not.
Where there's a will, there's a way.
But ok, if there really are things they cannot divulge, which is definitely possible, that doesn't mean that they should just not talk at all about anything. They're really just not very involved in their own community as far as I'm concerned.