May 2017
And now, with the mouth full of coffee, say: "The Resistance is stretched thin."
May 2017
Almost 5pm EST here and I'm currently drinking a cup of coffee. lol
May 2017
Almost 7am here, winter and just got up to get my kid off to school. Feeling a little like Sara coming out of cryo.. where's my coffee?!
May 2017
Tomorrow a game named Planet Nomads will be released.
Imagine yourself in the shoes of a lone scientist crash-landing on an unknown alien planet full of dangers to avoid and secrets to be uncovered. Building useful things is your only hope for survival. Use your wit and the hi-tech tools salvaged from the ship-wreck.
With a bit of luck and a lot of work, you can win the fight over the environment. Develop your tech, upgrade your suit and survive in places no human has set foot before. Find out about the strange monuments shining on the horizon, explore the lairs of unknown beasts and discover places with rare materials, all in the pursuit of building a spaceship that will take you out of the planet surface.
MEA's little brother, per se. I'll keep an eye on it later the next month. Just to get the bearings of exploring a single planet with enough things to do without fillers. Perhaps could inspire MEA's future design. Well, if it's any good, that is. The game could be a disaster, hohohoh.
May 2017
Looks like rust and nms had a baby.
Dragon Age lore is being worked on for the next game *sips coffee*
May 2017
Yeah, read about that. Never tried Dragon Age. I'm not in the best of the moods to get into another Open World game, specially one made by Bioware. Still going on my W3 playthrough, 115 hours or so, B&W expansion. Not in a rush either.
I was reading that Final Fantasy 12 will have a remastered 'updated' version coming out for PS4. I hope it'll come for Steam in a not so far future. Seeing many other FF games becoming available for Steam and the only gap now is 12 between X-2 and XIII, it feels like they were preparing this one for a port of this improved version. Some features were tweaked. FF12 is also the sort of 'open world' situation I would think would work best for Mass Effect story telling.
May 2017
@Fred_vdp wrote:Alec's quarters are in a ship. Do ships count as buildings?
It's still the machine that makes the coffee and not the building
(Just continuing this for fun, pls don't take it seriously)
May 2017
@PandaTar wrote:
Yeah, read about that. Never tried Dragon Age. I'm not in the best of the moods to get into another Open World game, specially one made by Bioware. Still going on my W3 playthrough, 115 hours or so, B&W expansion. Not in a rush either.
I was reading that Final Fantasy 12 will have a remastered 'updated' version coming out for PS4. I hope it'll come for Steam in a not so far future. Seeing many other FF games becoming available for Steam and the only gap now is 12 between X-2 and XIII, it feels like they were preparing this one for a port of this improved version. Some features were tweaked. FF12 is also the sort of 'open world' situation I would think would work best for Mass Effect story telling.
Only DA:I is really more like an open world game, the first two are not. But each game has a different protagonist entirely. The stories are part of a greater story line I guess but it's not the story line of you anymore in the last game. That's why I loved the first two DA games, in spite of all their flaws, but really couldn't play DA:I more than once. The open world aspect also didn't help. One of the most annoying parts there is that you can travel to all kinds of zones but it doesn't tell you the level range till you get there so you may be in for a nasty surprise. Particularly annoying because the map travel is actually quite clunky too.
I really don't know what it is with BW and UIs lately. DA:O was so much better in that. It's like they had a huge brainfart or something.
May 2017
Man, I love DAI. If I wasn't addicted to MAE right now I'd be playing it and FO4.
May 2017 - last edited May 2017
The gameplay in Inquisition is addictive. Champion with 2H sword plows through anyone on nightmare
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