April 2017
The idea would be to have a once daily quest mission, with increasing round difficulties as it progresses - unlike Galactic War, this would be against scaling computer squad selections.
-Each daily quest has a random subset of class constraints (e.g. can only use Scoundrels and Jedi today)
-User locks one squad based on the constraints, and proceeds
-Rounds of enemies are randomly selected based on computer squads from the game (e.g. from the Cantina Battles, Dark Side and Light Side nodes), but scale in difficulty as rounds progress, e.g. round one is lvl 20 gear II, round two is lvl 30 gear III, etc
-Rewards based on number of completed rounds
-Enemy squads could be selected from the whole array, or could be themed (e.g. all enemy squads are selected from Stormtroopers and Sith).