Re: Character Ideas and Abilities

by lil_phelon
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Character Ideas and Abilities

[ Edited ]
★★★ Novice
this thread is only for character suggestions with well thought out abilities to go along with them. the stats don't have to be complete, just as long as there's more than a name and a bunch of exclamation points and ones.

Quinlan Vos
Light Side, Human, Jedi, Attacker
(High natural critical attack/high natural tenacity/high natural protection (he's Kiffarian))
Path of the Light: [Basic]
Deal Physical Damage and recover health equal to 25% of the damage dealt. If Quinlan does not inflict a Critical Hit, he gains Critical Up for 2 turns.
Dark Side Embrace: [Special] (Cooldown: 5)
For 3 turns, Quinlan deals 100% extra damage, but loses 10-15% of his max health whenever he makes an attack. This ability replaces the effects of Quinlan's Basic attack.
Psychometrics: [Unique]
[Tier 1]When Quinlan attacks or is attacked by an enemy with positive status effects, he has a 50% chance to randomly gain one of the status effects for 1 turn.
[Max]When Quinlan attacks or is attacked by an enemy with positive status effects, he has an 80% chance to gain all of the status effects for 3 turns. This affects Unique abilities.
Sith Hunter: [Unique]
Quinlan has 30% extra Tenacity and gains 100% turn meter when he resists a negative status effect from a Sith attack.
*Character aesthetics: Mace Windu template. Basic attack looks like Mace's basic. Dark Side Embrace looks like Mace's Special.

Pre Vizsla
Mandalorian, Dark Side, Tank, Separatist
(High health/defense/offense)
WESTAR-35 Blaster Pistols: [Basic]
Deal Physical Damage to target enemy with a 70% chance to inflict Speed Down and a 35% chance to Stun them for 1 turn.
Dark Saber: [Special] (Cooldown: 3)
Deal Special Damage to target enemy and inflict Offense Down. If the target is already suffering from negative status effects, this attack also removes 30% turn meter and Pre gains Offense Up for 2 turns. This attack deals 75% more damage against Jedi.
Wrist Flame: [Special] (Cooldown: 5)
Deal Special Damage to all enemies and inflict Healing Immunity for 2 turns. This attack deals 50% extra damage to Stunned enemies.
Death Watch: [Leader]
All Mandalorians gain +30 Offense and +60 Defense.
Mandalor: [Unique]
Pre gains 6% Health and Defense for each living Mandalorian.

CT-99 "99"
Light Side, Human, Clone, Support
(High evasion/high protection/low health/vulnerable to critical attacks)
*Anti-Droid support character with strong Clone synergy.
Grenade Roll: [Basic]
Deal high Physical Damage to target enemy and remove 45% Turn Meter. If the target is a Droid, also inflict Defense and Speed Down for 2 turns.
Morale Boost: [Special] (Cooldown: 5)
Refresh all allies' cooldowns and grant a random ally 100% Turn Meter. If that ally is a Clone, they also gain Potency and Tenacity Up for 2 turns.
Clanker Experience: [Unique]
All allies receive 5% increased damage against Droids, and Clone allies have a 15% chance to attack twice with their Basic attack. This ability lasts even if 99 is defeated.
One Of Us: [Unique]
99 gains +5 Speed for each living Clone ally. In addition, whenever 99 receives a critical hit or negative Status Effect, all Clone allies gain 25% Turn Meter.

An'ya Kuro, The Dark Woman
Light Side, Human, Jedi, Tank
(Very high agility and intelligence)
*Powerful force user with the ability to inflict a variety of negative status effects against enemies, use Stealth and is dangerous whenever she is wounded.
Disarming Strike: [Basic]
Deal Physical Damage to target enemy and inflict Offense Down for 2 turns, with a 60% chance to also inflict Critical Down on a Critical Hit.
Force Cloak: [Special] (Cooldown: 3)
Gain Stealth for 3 turns. If An'ya is damaged while Stealthed, she loses Stealth and gains Evasion, Speed and Offense Up for the remainder of the turns. If An'ya is suffering any negative status effects, she does not gain the bonus effects.
Force Cleanse: [Special] (Cooldown: 5)
Heal each ally 10% of their max health and dispel all negative status effects. For each negative status effect dispelled, also dispel a positive status effect from a random enemy.
Plant Surge: [Special] (Cooldown: 6)
Deal Special Damage to all enemies and inflict Speed Down for 3 turns with a 50% chance to also inflict Ability Block for 1 turn. The bonus effect chance is doubled if an enemy is suffering any negative status effects.
Brutal Leadership: [Leader]
All Jedi allies gain +40 Evasion. Additionally, when a Jedi ally receives a negative status effect, they have a 30% chance to reflect the status effect back on their attacker.

Shaak Ti
Togruta, Light Side, Jedi, Support
*Powerful support with strong attack, limited healing and crowd control abilities.
Crowd Fighter: [Basic]
Deal Physical Damage to target enemy. If they had 50% or more Turn Meter, attack them again. If they had less than 50% Turn Meter, attack another enemy with 50% or more Turn Meter.
Force Maelstrom: [Special]
Deal Physical and Special Damage to all enemies with a 75% chance to inflict Accuracy Down for 3 turns.
Force Mend: [Unique]
At the start of each of her turns, if there are any allies with less than 50% Health, Shaak Ti has a 60% chance to Heal them 30% of their Max Health.
[Leader ability goes here]

Pong Krell
Besalisk, Jedi, Attacker
*this is a tough one for me and i'd appreciate help working him out. i want to make him a Jedi because a showdown between him and Grevious would be ridonculous, but he'd serve best as a Dark Side anti-Clone attacker. ideas fleshing him out would be much appreciated.
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Re: Character Ideas and Abilities

★★★ Novice
Really nicely composed character suggestions. It's a pity they have so little time to go through posts, comment and gather suggestions.

We love the IP, we love the game, but we don't agree on all aspects with creative team. But they run the show.
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Re: Character Ideas and Abilities

★★★ Novice

Sorry, not replying, but adding an idea the the feed.  EA, you need to make it so we can take gear peices off of characters like we can mods. Also, it would be good if we could sell characters or trade them. Finally, there needs to be a way we can donate or trade mods or characters with guild mates. That is all, thank you.

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