Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

by PZ1124
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Original Post

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

[ Edited ]
★★★★★ Novice

For the first time since China Rising was released, I have just played 10 straight games without a single memory leak incident.

 

For me (at least) it looks like the "Windows 8.1 Update 1" (released on 8th April) has fixed it, or at least "reset" whatever was causing it to happen.

 

http://www.microsoft.com/en-us/download/details.aspx?id=42335

 

Update: Spoke too soon. Memory leak still, although it took a LOT more games than before to occur so it has improved to some degree. Also this time Windows actually crashed the game with a DirectX error and teminated the program. I haven't had it do that before, usually it just runs slow until it becomes unuseable, now it kills the game. Still need to reboot to clear the memory though.

Message 321 of 477 (1,774 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

Hero

@Chris_D_Turk wrote:

Thank you for your effort in managing this thread and keeping us up-to-date!

But how do you know that "Dice has noticed the latest developments in this thread"? Source please. 


I was told so by the EA employee that forwarded the information to Dice. Cannot link a source for you.

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Message 322 of 477 (1,722 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

★ Novice
  • I have tested with RamMap that my non-paged pool iks being filled: Yes
  • It have happened after Naval Strike: Yes
  • CPU: AMD Phenom II x4 955
  • GPU: ATI Radeon HD 6850
  • Motherboard: ASUS M4A87TD EVO
  • RAM: Kingston DDR3 8Gb
  • Soundcard: Realtek integrated on MB
  • GPU Driver: Catalyst 14.3 beta
Message 323 of 477 (1,686 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

[ Edited ]
★★★★★ Novice
  • I have tested with RamMap that my non-paged pool iks being filled: No
  • It have happened after Naval Strike: No, I am not buying naval strike since the game doesn't work yet
  • CPU: Intel i7 860
  • GPU: ATI Radeon HD 6950
  • MotherboardGigabyte P55a UD3
  • RAM: Kingston DDR3 8Gb
  • Soundcard: Realtek integrated on MB
  • GPU Driver: Catalyst 14.3 beta
  • OS: Windows 8.1 full patched
  • Do other games do this: NO

I am still unable to play this game since release, why the hell would I pay more for a game that doesn't work.  Naval strike indeed.  I managed to play just one map last night - Dragon's Pass, then it changed to a new map, and I had a hard crash - red screen, after watching the non-paged memory drop to zero. 

Message 324 of 477 (1,624 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated Dec. 5)

★★★ Newbie

SAME HERE!!!! Were is the fix? It's been this way for over two months now.

WINDOWS 8.1

AMD Radeon HD 6900 Series

8 GB memory

i5 CPU

 

Have to run game in 32 BIT.inorder to play a complete round before it spikes to 98%..I have to reboot PC twice to clear memory.

Message 325 of 477 (1,560 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated Dec. 5)

★★ Apprentice

2 months?  Try 6

Message 326 of 477 (1,505 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

[ Edited ]
★ Novice
  • I have tested with RamMap that my non-paged pool iks being filled: Yes, NPP is a bit over 5 Gb
  • It have happened after Naval Strike: Yes, haven't tried on the new maps but it still happens after Naval strike patch
  • CPU: Intel i5-2500
  • GPU: ASUS EAH6870 DC/2DI2S/1GD5 Radeon HD 6870 1GB
  • Motherboard: ASUS P8-Z68 V-LX
  • RAM: Kingston ValueRam 2*4Gb DDR3 1333 MHz
  • Soundcard: Realtek ALC892 (integrated to the mobo)
  • GPU Driver: Catalyst 14.4

    Edit: I updated to 14.4 from 13.4 (I think) yesterday. When I ran poolmon before the update, the tag that caused the issue was MINI. I played a round today with 14.4 installed and the leak appeared a few minutes into the second round and when I ran poolmon, the tag with the highest NPP use by far was "ismc", which seems to be related to Intel's matrix storage. I will verify my drivers to see if everything is up to date and I'll edit my post again if necessary.
Message 327 of 477 (1,458 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

[ Edited ]
★★★★ Novice

I have tested with RamMap that my non-paged pool iks being filled: Yes, close at 5 Gb

  • It have happened after Naval Strike: Yes, on all old and new maps
  • CPU: Intel QX9650 @ 3,8 Ghz (on stock speed same result)
  • GPU: Sapphire Radeon 6950 (6970 mod) 2Gb (on stock speed same result)
  • Motherboard: ASUS P5Q PRO
  • RAM:  4*2Gb DDR2 800 MHz
  • Soundcard: Creative Sound Blaster X-Fi XtremeGamer Fatal1ty Professional Series
  • GPU Driver: Catalyst 14.4
  • OS: Windows 8.1.1 x64 up to date
  • Do other games do this: NOPE


Message 328 of 477 (1,286 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

Hero

Remember to join and give feedback about this problem on the CTE forum. Read more on how here:

http://blogs.battlefield.com/2014/05/community-test-environment/

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Message 329 of 477 (1,604 Views)

Re: [INFO REQUEST] NP Pool Memoryleak [PC only] (updated March 31.)

★★★★ Novice

Posted this thread to the CTE forums and apparently they're going to get someone to take a look at it now! :D

 

http://cte.battlelog.com/bf4/forum/threadview/2985968004982691103/last/post_2985968004982941599

Message 330 of 477 (1,176 Views)